This mission is basicially like an island on an volcano planet and enemy terrain is making some random drops near the base.
I just cant really get forward this mission… If I try to go middle island expansion the enemy makes soon a drop there too…
Also There isnt that much minerals on the main expansion so you cant just go making rampage masses of any units…
I already tried to go hydras and push top lane but enemy just seemed to had so many tanks that they killed my all army and soon enought I end up losing mineral mine.
How to approach this map since everywhere is also towers.
(by the way if someone wonders its standard starcraft and not expansion)
I recommend using Spawn Broodling on Siege Tanks. You have to research the Spawn Broodling ability from the Queen’s Nest and you should have about 3 Queens with 150 energy so you can get rid of tanks or some other annoying mech units.
6 Overlords full of Hydras would be enough. You can save gas for upgrades, and make Zerglings in replace of some Hydras. Making attack/defense upgrades as soon as possible makes things a lot easier.
Getting rid of the base in the south is easier and you can build a Hatchery there to gain resources, by then the enemy would have gotten weaker.
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Have you tried to make mutalisks? Their mobility makes it easy to defend wherever the terran decides to attack. If you then take the middle island, you will soon have enough resources to conquer the two southern islands also.
With one hatchery on each of those, you will have access to a total of four vespene geysers, and easily be able to make enough mutalisks to overwhelm the last base to the north-east.
Mass muta or hydra drop. Raynor doesn’t have the tank count to wreck your hydras. Still, there’s always Spawn Broodling if they become a problem. If going mutas, get carapace upgrades then attack so you don’t have to worry about towers.
You can defend the middle island fairly easily with sunkens and spores since you’ll most likely have excess minerals.
Isn´t tank a mechanical unit since broodling can only be caster on non-mechanical.
Siege Tanks are indeed mechanical units. Spawn Broodling can be casted on mechanical and biological units, but cannot be casted on robotic units (Spider Mines, Probes, Reavers, Archons and Dark Archons).
So you can use Spawn Broodling ability against Tanks.
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I dont want to use merely mutas, campaing is for training different units.
You can load up overlords with zerglings and hydras, if you want to train different units, but you’ll lose plenty of them to turrets. You can neutralize those turrets with plenty of mutas, but by the time you have enough mutas to neutralize the turrets, you probably have enough mutas to finish the mission