Hi! I’m in the course of replaying vanilla SC and SC:BW, and made up my own perception of how hard the maps felt to me. Note that I’m a regular player, not a competitive pro, and I don’t have the intention to be one. I’m just enjoying the SP campaign. Also note that episode VI is still not started, and AFAIK the hardest maps are found there, I reserved my highest scores for that later. ATM I finished To Chain the Beast of episode V only.
Feel free to give your ratings as well, or what did you find different. Maybe it can help others as well, who replay this thing 20 years after release.
Episode I:
Tutorial: Boot Camp: 1
Terran 1: Wasteland: 1
Terran 2: Backwater Station: 1
Terran 3: Desperate Alliance: 3 (only because the surprise factor of the last minute Zerg charge, otherwise 2)
Terran 4: The Jacobs Installation: 1
Terran 5: Revolution: 3
Terran 6: Norad II: 3
Terran 7: The Trump Card: 3
Terran 8: The Big Push: 4
Terran 9: New Gettysburg: 3 (this map is disappointingly easy… the 'toss forces were pathetic)
Terran 10: The Hammer Falls: 6 (actually a big leap in difficulty for newcomers… you need to expand, strong defence, tactical offense)
Episode II:
Zerg 1: Among the Ruins: 3 (I think this could have been easier for a first level for a brand new race to adapt)
Zerg 2: Egression: 2
Zerg 3: The New Dominion: 5 (actually, this one is very annoying for a slot 3 level, your mutas are grossly underpowered against the seemingly unlimited number of marines)
Zerg 4: Agent of the Swarm: 4
Zerg 5: The Amerigo: 2
Zerg 6: The Dark Templar: 4
Zerg 7: The Culling: 5
Zerg 8: Eye for an Eye: 4
Zerg 9: The Invasion of Aiur: 6
Zerg 10: Full Circle: 7 (normally it would be easier than Zerg 9, but the lack of geysers in this map made it more difficult than it should have been)
Episode III:
Protoss 1: First Strike: 2
Protoss 2: Into the Flames: 2
Protoss 3: Higher Ground: 4
Protoss 4: The Hunt for Tassadar: 2 (I think Archons shouldn’t have been introduced this early… made the map a joke)
Protoss 5: Choosing Sides: 4
Protoss 6: Into the Darkness: 6 (normally it should have been a 4/5, but entirely trial and error appearances of burrowed terrans, which can’t be triggered by hallucinations, clearly hurt the level’s entertainment factor)
Protoss 7: Homeland: 5 (albeit 8, if you don’t know the shotcut trick for the mission)
Protoss 8: The Trial of Tassadar: 7 (probably the hardest of vanilla SC)
Protoss 9: Shadow Hunters: 3 (pathetic easy)
Protoss 10: Eye of the Storm: 6
IMHO Homeland (Protoss 7) is by far the hardest level in vanilla SC, if you play it in conventional turtling style, and want to beat everything normally. Since the map’s objectives are unclear (what “heart” means in this level?), I think most fail badly in this map. If you know the shortcut trick, it’s not that bad and the next level with the Arbiter hell is the one that is truly the hardest in the base game.
Brood War:
Episode IV:
Protoss 1: Escape from Aiur: 2
Protoss 2: Dunes of Shakuras: 3
Protoss 3: Legacy of the Xel’Naga: 3
Protoss 4: The Quest for Uraj: 3
Protoss 5: The Battle of Braxis: 6 (probably a bit lower if you know all the trial and errors and the way to beat the spider mine hell…)
Protoss 6: Return to Char: 4 (if you go for the Overmind, 5, if you go for the Khalis)
Protoss 7: The Insurgent: 5
Protoss 8: Countdown: 7 (for newbies at least… only 6, if you properly prepared for the countdown with your photon cannon barrages, archons and scouts)
Episode V:
Terran 1: First Strike: 4 (almost gave it a 5, but it would be gross… I absolutely despise this “starter” level)
Terran 2: The Dylarian Shipyards: 2
Terran 3: Ruins of Tarsonis: 4 (it can get wrong if you don’t understand the logic of the bases though)
Terran 4: Assault on Korhal: 5
Terran 5: Emperor’s Fall: 6 (Birds of War is much worse, because the constant yamato harrassment… the nuke version is 4/5 only)
Terran 6: Emperor’s Flight: 3 (this is a pathetically easy level, almost thinking about 2)
Terran 7: Patriot’s Blood: 2
Terran 8: To Chain the Beast: 7 (well, 6 was considered, I think dealing with the monster can get easier and easier as the map progresses)
Episode VI is coming in a few weeks (with lots of on and off play).
Meantime share your views.