Think you misunderstood it with your discussion with someone else. What I’m saying here is anything you trap with Blackhole or TS will die because your army will follow right away to kill it. So adding the drain effect like Krik proposed makes no difference. Blackhole already debuff armor as is too.
Yes exactly doing just that. Corsairs work terribly until you have upgrades and have made multiples. Even then against armored air units like BC, it has a tough time. So as P2, the current solution is only left with Blackhole + Confusion, as it is the only spell that targets air.
The more I read your post, the more I get the feeling you are confusing the premise of your video proposal to what I’m actually discussing.
On that note, giving Blackhole and/or TS the same P2 drain is a bad idea period. It entirely removes the need to use Confusion, Disruption Web, Stasis Ward. So I am entirely against this idea (just for clarification). Making that change would effectively remove the steps and turn it into “simply blackhole” then attack.
Right, this can work but our solution differ on that I still believe giving more Blackhole to help mitigate damage and allow forced stack just so you can cast Confusion. It’s super inelegance is why I don’t like it.
With your Blackhole applies drain change, this will then become more broken than anything (imo). Basically P0 is changed to P2, where P2 is “for -50% damage, you drain units trapped in Blackhole 20/s DoT”.
The core issue against structures is not addressed but I know you mentioned the 200/s against structures (which I agree, even then is still very little), not to mention other objectives are heroics, which you’d have to apply a separate debuff mechanic, otherwise Hybrids die in seconds with a single Blackhole lol.
TLDR: P2 seems to be a prestige that buffs or features spellcasters. This is a good idea in its concept, as it promotes and alters main strategy into more niche territory. Any changes proposed (imho) should try to preserve this and not remove the need to spell cast.