Since I unlocked all prestiges for Nova I would like to share what I would change about them:
Soldier of Fortune (reduced cooldown on Barracks/Bio units):
The power of Nova’s Bioball is largely locked behind Triple-Tap ghosts, which only work against biological compositions. Being able to mass them fulfills a fantasy, but even with the prestige Nova’s mechs are still stronger and more flexible. I feel a Bio army is never the superior choice, regardless of map.
My suggestion:
Her Bio units need a buff, maybe something with flavor. Like their upgrades applying to all units (Marauders with Super Stimpack!). Just something that makes me want to play with her Bioball,
Prestige 2, reduced Airlift cooldown, Airstrike disabled
Probably the most boring prestige in the game, but the real dealbreaker is the loss of one of the strongest calldowns in coop. You really have to give me something amazing to make up for a 700 mineral waveclear - and a 30 second CD Airlift is certainly not amazing.
What I would need to even consider this prestige:
- AIrlift works through fog of war
- No mineral cost
- Applies supercloak for a brief moment (2-3 seconds)
And even with the above buffs I would probably still opt for the Airstrike, that’s how important it is for me. But at least it would be fun to move her army around without limitations, think maps like Vermillion Problem.
Honestly though, I would rather have a Combat Suit prestige in its place.
Prestige 3, Infiltration Specialist.
This seems to be the best designed Prestige so far. I’m still trying to figure out how to use it, but it makes me think, reconsider, plan ahead. Its powerlevel varies drastically from map tp map, unlike Nova with the all-purpose combat godmode suit, but it’s still fun in its own way!
I wouldn’t change anything about it, but allowing Nova to remain in normal-cloak mode when autoattacking would be welcome. Not when using Snipe, that would be too much to ask for, just auto attacks.