MMR Manipulation - and possible fix

Your assumption is correct : if there are multiple freeloses in their history, then the only possible purpose is lowering their MMR in order to play lesser opponents. What you did by checking that, is confirming that they were freelosing smurfs. :mag:

I also agree with the consequences, as all those you mentioned are listed in the dedicated thread. But you already found it, right ? I may use your feedback into it, as the more testimonies we get, the more we go from simple deductions to a gathering of facts. :slightly_smiling_face:

As I previously said, we have yet to convince the devs that this is an issue. And so, if we suggest a fix, it’d be preferable to go for one that would have little to no impact on regular play.
That’s why I believe the suggestions some made (part III) about increasing queue time after a freelose is the way to go. :bulb:

Thanks for sharing your experience here and on the big thread, it helps. :slightly_smiling_face: