Mengsk biggest lies

Well there’s only one option for that. We need a special toggle for *** who do not understand that each commander has unqiue ramp up time. The toggle would match together only specific commanders that have similar pace.

That is the only option as it looks like majority of players are clueless and can’t comprehend that if they pick a slower commander it will be slower in the actual match than their ally’s. Rather than understand this basic rule they ask for nerfs to equalize powers and playstyles across all commanders.

Makes me want to play Stukov with a Swann or a Karax now. Can’t remember the last time I had a defensive map when I played Stukov.

Had that combination this week, the latter on DoN:

Ally Stukov
Karax 172 763
Swann 1286 1994

I love those three so much. Always a good time.

Mengsk isn’t slow early, he’s just not super-fast to hit critical mass.

He still gets his full economy and tech done while his ally is still starting their expansion.

Bunkers are your answer the the early game, and frankly it’s a good thing if mistakes are punished.

Mengsk gets his full tech faster than anyone else.

Dehaka being super-strong in the early game, and at all other points of the game, is Dehaka’s problem.

That’s reason to nerf Dehaka hard if anything, not to make his super-fast opening standard.

Fast tech does not mean being strong fast. Troopers are weak, their weapons expensive, and royal guards gas heavy and need to level up. Fast tech does not change that.

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I brought up tech in response to your “slow paced tech” claim.

Troopers build up fairly quickly if you use Mandate on Bunkers, and you don’t really need an early army if you lame it on Zerg.

And he doesn’t need many early Royal Guard to make an impact.

I wonder when this madness will stop. Moving goalposts and namecalling is all fun and games but gets old.

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I’ve seen many players trying to max out on royal guards alone. I think there is a level of misunderstanding how Mengsk works and people try to make units like terrans do - from barrack, factory, star port; some don’t even realize that workers and infantry can change roles.

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If anything, I’ve seen more players ignoring his Royal Guard and either under contributing, or cheesing everything with ESO.

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Because ESO wasn’t nerfed, everyting else was. Delayed gas from delayed expo hurts Royal Guard production.

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Eso cost gas too. >_>

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But not much. In the time you get the minerals for an ESO and 4 troopers you get the necessary gas is my feeling. Did not do the math though.

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Abathur and dehaka are worth 2 mengsk each but no nerf for them.

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True! But the “pros” in this forum will tell you to “gid gud” :rofl: Definition of toxicity :rofl:

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Or you could continue to rant and rave until you’re blue in the face.

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I asked one Mengsk player for his feedback on post-nerf Mengsk. Overall, he’s much worse, but he’s fine with this since he was too strong to begin with.

Who in the forum has NOT supported an aba/dehaka nerf?

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I largely do not support a Dehaka nerf, aside from the removal of magic fart because with the cdr ALONE it would still be the most powerful eat bonus by a long shot. The bonuses you get from eating things are kinda meh for the most part.