I would add Battlecruiser to your list. Now it is simply OP unit, teleport should have even bigger cd in my opinion.
BC isnât OP, itâs counterable as it always has been if not more so. ATA damage got nerfed, YC damage got nerfed and YC research time got nerfed and BC targeting priority got changed so it doesnât target workers as much.
The only change for TJ that would make sense would be putting it behind an upgrade or making it require vision. In exchange the ATA damage could be reverted back to 6, since BCâs were already terrible in ATA fights previously.
Yes but this change does not work that way. Mutalisk (or bouncing attack) is something extra to the main shot. This secondary shot that i am speaking is the amount of the wasted shot.
We have one Adept (shot 20) and two Zerglings (hp 25).
My revised Adept will fire once (zergling hp â> 5), twice ----->first zergling dies and the remaining plasma-bolt (20-5=15 hit-points) will hit the second Zerglings.
I assumed the Armor is 0 but it will be applied the same if existsâŚ
The same balance team that is considering doing a Stim buff that would make TvP filled with all-ins against Protoss and a WP nerf (which changes nothing about the 6 pick up range that is the main complaint about the WP) that will heavily impact Protoss being able to harass Zerg in ZvP, a match up plagued by mass infestor in the late game that isnât going to be discouraged by -2 damage off ITâs.