Byun opened 3 rax and drastically over committed. He made like a thousand gas of reapers. Only a terran could mess up their early game economy to that degree and still play a macro game. Put the shoe on the other foot, and the Zerg loses 99.9% of the time merely because of the opening build orders. This is my biggest objection with the design of terran. It literally doesn’t matter how they open. They are guaranteed a macro game because attacking a terran is suicide until he starts to take his fifth and sixth bases, and then the attacks are only meant to deny bases over and over again until the terran can’t afford a production wave, and this takes a long time.
So, that’s the first problem. There shouldn’t even have been opportunities for Reynor to make mistakes because the game should’ve ended 5 minute prior. Terran is guaranteed to make it to the late game, and in the late game they have a super-unit that is, at a bare minimum, far too robust & efficient, but in reality is just uncounterable. There is no unit that zerg has that can beat the ghost, period. That’s just reality.
If you want me to gripe about Reynor’s play, I can do that. The way Rogue beat Byun’s 3 rax reaper (the only zerg to ever do so before the reaper nerfs) was to keep drones on gas after starting zergling speed, and then to get +1 carapace. You then avoid taking fights as much as possible. You never, ever, try to surround because it’s literally impossible. You just push him away, and that’s it. Reynor’s opener was very sub optimal. He tried to kill the reapers, didn’t get +1 carapace, etc. You also delay the third base in the process (personally, I go for a hidden third and get it up faster). Reynor took a fast third and then had to spend tons of dough defending it.
There were two times that I faced Byun on the ladder. One time I went gas-less and I just died. The second time, knowing who I was facing against, I played Rogue’s build. That’s the game that I won against Byun. The reapers put him so far behind that he didn’t think he could take a third. That puts him on 2 orbitals, which means scans are much more expensive. So, I went into burrow roach play. I’ve got the video of it sitting around somewhere.
He used the same exact build against me that he used vs Reynor, including the followup 2 medivacs. I won’t lie, though, reaper drops are pretty freaking hilarious.
So anyway, if Reynor forgot about his zerglings it’s because that attack was a slam-dunk except for the fact that ghosts are insanely busted. Take the ghost out of that equation, and Reynor would’ve won that counter-attack 99.9% of the time. That was a game winning move. He didn’t put attention there because, well, why waste time on a battle you’ve already won. Except, oopsie, the ghost completely rewrites TvZ dynamics and drastically tips it into the Terran’s favor to such an extreme degree that the Zerg feels comfortable to look away from a battle that he thinks he is guaranteed to win, when in reality the ghost has reversed the outcome.