A way to fix high templars

A slight speed buff would be very nice. Right now they move like carriers.

Speaking of range feedback 9 range ordinary emp 11 any note toss you should be better to kill bio plus 4 ghost?

Yes get ht on the prism get sell prism to random fire unit in start of the battle cause viking mine cyclone smart lock and all that by stimroll witch the ghost on emp first ecounter

EMP is better than storm and ghosts are better than templar you absolute noob

3 Likes

Patch 7 (version 0.9.0.14621B)

  • The Psi Storm radius has been decreased from 2 to 1.5.

Patch 1.3.0 (version 1.3.18092)

  • The Khaydarin Amulet upgrade (+25 starting energy) has been removed.

and the bonus

Patch 4.7.1

  • Feedback now deals 0.5 damage per point of energy drained, down from 1 damage per point of energy drained.

If you are still having problems vs high templars,i suggest you to uninstall

8 Likes

I’ve heard a lot of dumb suggestions, but really?

Storm isn’t OP at all. Not even close.

3 Likes

My engagements vs toss go like this:

  1. my and the protoss f2 a click into each other

  2. their ht spam storm on everything

  3. collossi finish everything else off

  4. my ghost and viking show up to the fight late and get picked off

Every time. At first i thought this was because i was unskilled but if DUALBLADEZ suffers the same fate, then it must truly be OP.

So it your fault sale the army by part