Played ten comp games today and this is what happened.
Tank dies right at the first fight of the game and decides to switch to Zarya.
Is this not a major problem?
These are players who have no time at all in some instances on Zarya switching to her just because I’m on Dva.
Worst yet is 7 of the games also had at least one dps player switch to sym or Mei.
3 of them were Zarya Mei and Sym. Again this is them switching to them and not starting off on them.
I even had one of my teammates tell me to just switch to Zarya for an easy win in a match that was a great Dva mirror.
It’s unbelievable just how bad counter picking has gotten.
Players have figured out that they’re better off just choosing what mechanically is strongest against your own picks just to cheese a win.
And no don’t give me the old “this game is about counter picking” crap.
They flat out said when going to 5v5 that hard counters would be lessened greatly. Obviously that’s not the case since they failed on that front but it doesn’t change the fact that there’s nothing skillful about swapping to a hero that simply hard counters just due to mechanics.
This is a big tank problem and isn’t going away. It’s not only a Dva problem either.
Discord orb, anti, and a million other CC isn’t enough, let’s throw beams on top of it.
I get this a lot too. In some weird way, it’s a compliment that they think I’m worthy of being countered. But it still sucks. I’ve started swapping to Winston when they do this. He’s pretty good against Zarya on the maps D.Va is good. The problem is that if the DPS actually coordinate with their tank then they can counter both Winston and D.Va at the same time.
A couple Zarya’s were easy wins just because they clearly never play her and were more likely than not pressured by their teammates to switch in the hope of hard countering me.
The fact that the idea of just switching the tank to get an easy win exists at all is so backwards to me. This is the mentality people have now though. It’s ironic as they would’ve been better off just staying the tank they started out with in this case.
I used to be a tank main all through OW1, primarily on D.Va. I now avoid playing the role as much as possible. The only time I queue up is if I am playing with a 5 stack so that the only other guy in the group willing to play tank doesn’t get stuck on it every game.
Discord and Anti are still problematic and the recent Zen nerf did nothing to alleviate the issue. This clip here is the enemy Junkerqueen against just a Kiriko (Me) and Zen dropping her in under a second: streamable .com/dsofqr
The good news is that, like you said, Zarya doesn’t hard counter D.Va. It’s a soft counter. The Zarya still has to be good. The bad news is that, as you pointed out earlier, they often don’t stop with just swapping Zarya. They also find other ways to make playing D.Va hard like Sym. I loathe Sym. If both DPS swap, the tank swaps, and supports start playing heroes like Brig then you just lose all value from DM.
I agree. It’s too rock, paper, scissors these days.
And this was a huge problem in OW1 that they initially had fixed in OW2 by making tanks beefier and toning down damage. But they’ve already messed it up because support mains whined so much at the beginning. Now we’ve buffed up the supports and nothing dies without burst damage, damage boost, or just insane damage numbers. So the DPS get buffed too. Example Soldier 76 who is just insane right now.
How quickly they forgot the lessons learned from OW1 and started making the same mistakes.
I’m… sorry… One person made the easiest not-small-brain decision in the game, and the response is “dang, why do they keep doing this to me?”
I know you don’t wanna hear the whole “counters” thing - I’m a tank player, too, don’t get me wrong, it makes me itch no less than you - but it sounds like your particular issue is more along the line of “things don’t happen the way I want them to.”
Hard counters are one of overwatch’s biggest mistakes. Absolutely. It’s one of many, many factors that make it notoriously laughable for those who don’t engage with it. Until hard counters stop being a part of the game, though, expect it, especially if you never switch.
It has nothing to do with “things not going my way”
It’s at its core, a fundamental design flaw that you can chose a hero and that hero get shut down so hard due to swapping that you realistically shouldn’t be playing them at all after that point.
All it does it remove skill from the game and replace it with pressing H in spawn to win.
I will counter pick every single chance I get. I’m not about to stay Mercy with a Genji/Tracer on my backside all game nor deal with having to face an uphill fight where Genji/Tracer don’t have to aim as hard into a slow target. Nor am I going to deal with Dva dive bombing my backline with insanely high burst damage only fade/teleport/suzu can reliable stop when Dva decides to go after someone.
Of course, I’ll pick Zarya into Dva if she’s proving to be troublesome. Honestly, I’d never pick Symmetra. I don’t think Sym is really worth it at all. Mei is a much better pick for being sturdy while Symmetra is a just a squishy that’s even to dive bomb.
I’ve literally stopped tanking altogether because of the number of times I’ve just melted. Now I play support every game, and it’s so much more fun. I actually have the audacity to wave, “Hi!” to flankers because there’s at least the probability I won’t die instantly.
You mistook “I know it sucks, and I wish it were different, too, but that’s how it works right now” for “D.Va is bad and you should feel bad,” but you’re not explosive.
Either way, props for being calmly selective, even if it was dismissive.
But no, really, I play Reinhardt almost exclusively, and it’s not usually the best decision. I’m not ashamed of it, and I’m not shaming you for doing the same with D.Va. All I was saying is that it’s not smart to be stubborn about it.
This is kind of true in every pvp game with choices ever made, though. If you specialize in one thing, you get good at it. If you refuse to play anything else, you lose to someone that made a better strategic choice. That isn’t just OW. That’s chess, go, fighting games, even Quake to a certain extent. If three people on their team really switched to counter you and you still don’t switch off, I don’t know. That’s less being hard countered unfairly, and more being stubborn?
While it’s unfortunate to not be able to play what you want to, the ability to hit H in spawn and switch off is also a skill. If you really would rather play Dva than do that, then enjoy Dva. Nothing wrong with that. You just will have a hard game. It’s a choice.