You are in the middle of the Overwatch Redemption Arc

We’re currently in our third season of the game’s second year. After the pretty disastrous year 1 of overwatch 2, and after seeing how good the past few seasons were, it’s pretty clear to me that we’re in the middle of a redemption arc right now. The arc really started during season 6, the final season of the game’s first year, but going into this second year that momentum has been carried

The core new maps and heroes are just as good as they ever were. Mauga isn’t personally my cup of tea, but I see why people would like him and his kit is very healthy for the game. We also got Venture coming up soon, whose kit looks way more interesting than the last dps hero we got, and space ranger coming later this year, whose design is phenomenal. The samoa map is also leagues above the control map we got last year.

Then there’s the balance which is better, faster, and more adventurous than ever before. Mauga was patched more aggressively at launch than any other hero in the game’s history receiving 3 balance changes by the midpoint of his launch season (there was actually supposed to be a 4th but it got cancelled because of a combination of technical issues and the holidays). This is great compared to the old mentality of just letting the hero be OP and ruin the game for a full month. Then there’s quickplay hacked, a massive improvement on the old experimental card which turns the experiments into a gamewide event rather than an optional side mode. And these experiments are much more interesting than most of the old experimental patches, with bold changes like faster objectives and respawn times. And bold changes like this are also coming to the live game too, with the recent patches containing both a new dps passive which obliterates the support powercreep, and the hitbox changes which make it that pretty much every hero is accessible to every player and make it feasible for heroes with large variance in player accuracy to be more balanced the future

Finally the seasonal content is much better than it was last year. The battlepass is nearly all themed skins now, and the few skins that aren’t are still usually really good like the 10/10 Ringmaster Winston and Ramen Bastion skins we got this season. This is a far cry from a year ago when in season 2 they only had 3 themed skins in the battlepass and the rest were the leftover trash they knew wouldn’t sell in the shop like gardener ana or urchin tracer. In fact the shop to a certain degree was abandoned, only receiving one skin this season that wasn’t a recolor. There will also be collab skins added later in the season, but those will probably at least be in a highly discounted bundle like the last two collabs. Fewer $19 skins in the game is a win in my book. As for the pitiful seasonal event rewards of last year, they managed to fix them in Winter Wonderland with the event pass, which let f2p players choose from 1 of 3 skins that were all really good, and let premium players unlock up to 4 skins for a reasonable price, and there was also an system where even if you were premium you couldn’t unlock everything so you had to budget your rewards which made it more engaging, and they even thought to include a failsafe option for the small handful of players who really needed to unlock everything, really great to see them combatting FOMO. There’s also a battlepass rework coming this year which has similar plans to reduce FOMO and make it more engaging

On the non-cosmetic side of the seasons are the event modes. Despite Trials of Sanctuary, Cosmic Crisis, and Concert Clash mode all having a strict player roster determined by the related skins, they actually managed to design the modes around these limitations without having the glaring balance issues we saw in Olympus, Starwatch, and Prop Hunt last year. The PvE modes now have some form of replayability built in, whether it be hero-specific upgrades or light social game elements in the form of a secret traitor system. These modes just feel more creative conceptually too. Olympus was fun but it’s still just deathmatch with a few themed balance changes, but now we got stuff like two giant orisa’s battle each other and you have to heal/damage them while dodging their attacks, or a PvE mode that partially turns into PvP midway through. I feel the theming on events is a bit better too. Starwatch was the only mode last year that really blew me away with theming, but this year Concert Clash and Cosmic Crisis already did the same.

Now I’m not saying the game is perfect, even this season there were clear negatives like the shrinkflation to the battlepass and ultimate bundle, letting heroes like Widowmaker and Zen be insane at launch, and the cartoonishly bad FOMO-exploiting ultra-grindy jade guns. But the fact of the matter is that during last May we thought they were planning to put the game into life support mode by the end of 2023, while today it feels like we’re getting to the point where an eventual Overwatch Renaissance is a possibility

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Nah. Not until they revert the hitbox HP stuff or make actual meaningful balance changes.

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It’s the most fun I’ve had since OW2 released for sure.

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What’s funny is I’m still playing mostly support and having even more fun. Moira is soooo much fun :star_struck:

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“Wow shiny new patch so fun wow” okay. Let’s see how you feel about it in a month or so.

Some people are immune to the “shiny new patch” syndrome. Some people aren’t. :woman_shrugging:

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Such a redemption arc that I uninstalled the game a few hours ago and have no plans of ever returning. OW2 is losing players constantly and soon the number of players they have will be 0.

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I’m having fun with Helldivers 2. Also deserving of the 2 unlike other games. :person_shrugging:

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Who’s the “we” there? OW2 is a travesty of a game but I’ve never once thought, “This is the end!” OW1 continued on for years despite being in standby mode. OW2 is F2P and despite its many and continued failings, is pretty widely known. It will always draw in new players if for no other reason than a lack of comparable options, especially in the F2P market.

Not even remotely, but it is getting to a point where you have to say, “They can’t do much worse now.” I suppose if the renaissance is paved with 19 dollar recolors, then you might be on to something.

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I’ve never seen so much delusion condensed into one post like it is in this one. You are the prime consumer Blizzard wants playing their game, and for that I detest you.

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DPS main spotted. Point and laugh at their garbage take

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I don’t think the game is awful right now, but they need to do better with the balance and with communication.

Changes are slow, and heroes get completely ignored for long periods. Other times, they will randomly buff heroes who are already doing well for arbitrary reasons (see random sojourn and tracer buffs periodically). Take the recent hotfix. Was it crucial to nerf mercy and Dva’s pistols? Why does Zarya need a buff? Why are we ignoring heroes like Reinhart and Symmetra? I like to take my time and master a hero, but it’s hard when the balance will swing drastically every half-season.

Regarding communication, they will drop bombshells and then disappear for ages. The old team was beloved for many reasons but one being they would actually post or sporadically reply to topics on the forum. Clicking the Dev tracker icon on the forums, they haven’t done that since 2021.

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tl;dr?

There is nothing redeeming. They are struggling to put content out due wasting all resources on skins that nobody bought.

OW is the only game that I play which fails to bring any excitement about new stuff. I only play it because of what OW1 brought on the table as gameplay.

The new pve event was so meh that nobody even talks about and I had to go out of my way to try it just to see for myself.

I’m not reading all that, so that’s too bad, or I’m happy for you, whichever fits.

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You know whats funny? as much as people like to complain and “hate”, the biggest point of contention was, is, and always will be the monetization.

If somehow they manage to revert prices to 1000 per legendary and give coins back to the ones that purchased skins for a higher price and put 30% cheaper skins on the shop … they would bathe in money and praise.

Its sad, but at this point, gameplay matters around 50%.

Redemption arc? This game is dead until they stop selling skins and go back to 6v6.

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Overwatch wont ever be fun as long as the game is unbalanced and skill based matchmaking is in quick play thats why i quit the game and play the finals now

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Glad you’re enjoying it and think it’s becoming the bee’s knees.

My expectations must be too high. In my opinion, the game has lost the magic it originally had. I don’t think the Battle Pass (premium) is worth the cost or time to grind when compared to other games out there. I just don’t see the value, especially when 85% of the games I play are one-sided affairs where one team is just rolling the other. That’s boring if you’re on the winning team and maddeningly frustrating if you’re on the losing team.

The fun is gone.

I’ll be keeping my eyes and ears open, of course, but I’ll be spending my time over on Helldivers 2 where the controlled chaos is hilariously funny and entertaining.

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I’m witnessing the death of OW2. This patch is terrible.

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If this is a redemption, then The Day Before is a god damn masterpiece.

A positive outlook on the trajectory of the game? Here on the forums? What a treat.

Prepare to get absolutely smoked by a bunch of sweaty nerds who don’t even play the game anymore.