If I just took over as the Acting owner of the Game company.
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I would retain Jeff Kaplan, Michael chu, employees of their choosing and encourage a TOTAL buy-out split from Activision. DONE.
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Employees would be assigned to work a 6-hour shift, 2x 18 minute breaks and an on-site dorm-lounge for shifts that are going to be longer and require OVER time.
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Im not going to mention Minimum wage because Employement taxes are something that requires MORE in-depth research by an actual company portfolio.
I would HIRE extra staff and take advantage of Government stimulus packages to begin BUILDING jobs for the United States and Out-lying countries that Play Overwatch, by purchasing office spaces in additional cities that have College campuses within 10 miles.
By employing ACTIVE game staff, we can POLICE the Competitive matches with more attention brought to them. just like WE did with OUR Team Fortress 2 servers.
Game systems updates.
Performance patch which use the GPU to improve performance in the Frame-rate pool drop nightmare we have now, by using tied-in coding similar to what we used in BITCOIN mining to have a GPU act as a MINER, so we are NOT re-working game coding.
Match maker will have tiers limits.
Players level restriction to matches
- 0-50
- 50-299
- 300+
- NO limits que (for players that chose to group OUTSIDE of their tier, NOT eligible for competitive play que.)
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Competitive play will be performance based. NOT Win/Loss impact-based.
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2 heroes released PER year.
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4 new maps PER year released.
Heros
I. Mercy Re-works are happening First thing in the morning. Mass rez is put back into the game, proper adjustments and timings are MADE, so we have LOS fixes, any player within LOS receives ONLY 25% of their base health back.
II. An animated short of Mercy’s back story is released, to push public interest.
III. A new healing hero resembling mercy’s mechanics is placed INTO the game, that has chain-healing, is put into place and she can ONLY single-target rez and do that Valkyrie ability so Code is recycled.
IV. Moira’s healing ability no longer has a pool, while it consistently heals. Her damaging orb ability will disperse after it comes into contact with 3 collisions.
V. Widowmaker’s scoped charge ability is no longer charged. Hook CD is 7 seconds. Venom mine damage increase by 5%.
VI. Mei’s health pool is reduced to 200.
VII. Torb turrent’s recognition range is now reduced.
All other hero balances and changes would no longer be 'nerfs" but us, SLOWLY building UP the game.
it’s not popular opinion, just MY opinion