Wrecking Ball's Missing Passive Ability

TL;DR: Wrecking Ball’s ball form, based in real life laws of physics and also in-game physics, shouldn’t be able to be body blocked by any hero, specially squishies, and should’ve had (by default) this passive ability since his launch.

Continue reading to know more about my reasoning behing this. Please know that I know he can do all of this while on fireball, but this is not about fireball, this is about his above average speed while on ball form without fireball.

It seems unbelievable to me that a 150hp hero can body block him. I mean, his name is Wrecking Ball isnt it? It should be natural for Ball to have a passive that allows him to not be body blocked while on ball form. Of course it will be so he doesn’t disrupt, boop or inflict any damage but just slightly move his enemies (like when you move another teammate when you try to push them, or baby dva pushing dva bomb).

Sounds very natural to me since he in fact, while on ball form, moves faster than any other hero in the game (except Soldier and Sombra??), and physically/realistically speaking he rolls with a higher force and speed than the rest of the cast, meaning he should be able to move away any hero on his path.

Think about it for one second, a HUGE mechanical, robotical ball with no visible propulsion system, turbines, wheels, etc., rolls with above average speed through the ground without the need of being on a downward slope. OH, and it also jumps without the assistance of said systems or legs/knees. Just imagine the actual capabilities and horse power this mechanical/robotical ball needs to have for it to do such movements.

I seriously don’t get why this wasn’t something the devs thought about this hero, its ironic and laughable how a tiny skeleton with some flesh around it and 150hp is able to actually completely stop a HUGE rolling mechanical ball.

Thanks for reading.

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Based on in-game physics, all heroes weigh the exact same amount.

This is evidenced by the fact that boops push all characters the same distance at the same velocity (excepting, of course, boop resistance which I think Rein has?)

baby dva weighs as much as pilot + mech dva… therefore mech is weightless… but if mech is weightless, why does it fall to the ground when launched and self destructing? Weightless objects should have no acceleration due to gravity. Therefore I hypothesize that dva mech is in love with the earth and soil and wants to be on it. Thanks for coming to my ted talk x

Good point, but as you mentioned, Rein has his passive.

By in-game physics I mostly mean he moves faster than the rest of the cast, therefore it’s a heavy rolling ball, like a big stone, or boulder, or wreccking ball, you know how they actually crush everything just by their natural form? like a wheel, or a boulder. I dunno why it sounds so natural to me he shouldnt be body blocked while on rolling boulder mode.

Reality and realistic physics take second priority to balance. Having him UNABLE to be body blocked would make him a nightmare juggernaught.

No
Rein weighs 25% more
Steadfast exsts

Wreckingball does have a passive.

Hides his crit-box.