Workshop question

Hello there, I tried the action set move speed - event player - 0
it still let the event player move but really slow, is there a way to stop movement speed of a player without freezing them / stunning them forever?

you can use the “set status” action to apply the rooted status to the enemy.
This status disallows the player from moving, and disables movement abilities like Winston’s jump pack.

Alternatively, if you don’t want to disable movement abilities, use the “start forcing throttle” action and set all values to 0, which disables the the player’s ability to send movement input.

1 Like

thank you so much it worked!

You have to set player variable A ==0, then set move speed of event player , player variable ==A. It works 100%. Statuses are a bit bugged and can work incorrect with some mechanics

Alternatively you could also use Start Forcing Throttle and set all the values to 0.

They won’t be able to move but can still look around.