Hello everyone!
Inspired by ‘Enhanced Ana Paintball’ (made by Jinko) I decided to make an Ana Paintball mode on my own with more maps including jumppads and teleporters.
Mechanics:
- The player who scores 25 eliminations wins the match
- One hit kills with sleep dart and biotic rifle (primary and secondary fire)
- If a player uses the scope for too long (more than 1.5 sec) a freezing effect is applied for 3 sec
- After 15 kills a burning effect is applied on the player (easier to spot for enemy players)
- After 20 kills the player is marked with a white skull icon (also seen through walls)
- For the last kill the player is marked with a red skull and can only shoot sleep darts
- There are 9 maps in the rotation (maybe I do some more in the future)
- Each map features jumppads (yellow beacons) to easy reach the high grounds
- The capture point maps additionally feature teleporters (green beacons) to get into battle faster a player is spawned far too far away from the battle
- Red circles mark the destination of the teleporters
Maps:
- Ecopoint: Antarctica
- Eichenwalde
- Dorado
- Blizzard World
- Kings Row
- Havana
- Illios - Well
- Nepal - Village
- Oasis - Gardens
Code for importing this mode: GAHX6
I hope you enjoy it!
Made by EastJesus, tested by WeBBeR
Thanks to Xerxes for his map identifier script. It made the whole work a lot easier!