I’m trying to make it where when a player on a specific team melees someone on the enemy team, the melee will stun the enemy, but I can’t figure it out. Anyone know how to make that?
This will help you:
rule("Rule 1")
{
event
{
Player Dealt Damage;
Team 1;
All;
}
conditions
{
Is Button Held(Event Player, Melee) == True;
}
actions
{
Set Status(Victim, Null, Stunned, 1);
}
}
This means if a player on Team 1 deals damage a player on the enemy team with melee, it will stun the victim (the player who took the damage)
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