Since the update to patch 1.60, I’ve noticed that if I set two or more icon strings in a custom string, only the first one shows up.
The target icons are all normal icon strings, ability icon strings, and hero icon strings.
[Coding example]
rule(“Rule 1”)
{
event
{
Ongoing - Each Player;
All;
All;
}conditions
{
Is Communicating(Event Player, Hello) == True;
}actions
{
Small Message(All Players(All Teams), Custom String(“{0} {1} {2}”, Icon String(Arrow: Down), Icon String(Arrow: Left), Icon String(
Arrow: Right)));
}
}