Background on game: I’ve been working on a game in the workshop one team is one killer, and the other is made of six survivors
Idea: The killer hits one of the survivors then they get a boost in opposite direction
Issue: I made a rule where the Event is Player Took Damage, Team 2
The action is then apply impulse in opposite direction (Facing Direction of Killer)
This action works although this only happens once and never happens again unless the game is restarted. I tried many different things but I can’t figure out how to get it to repeat this action when they take damage again.
Sorry that it will not allow me to reply to messages, but yes it does work and I believe the problem was that the impulse was too small to notice
Thank you!