Workshop code for aim practice with slowdown?

Does anyone know if there is aim practice similar to some of the nice widow practice/duel workshops (so an enemy that fires back at you), where you have the ability to slow down the movement of the enemy to various degrees. Akin to them being hit by Mei freeze or Sym turrets, for example? This way one could start with a slow moving enemy, get consistent at headshotting that, then increase speed of enemy, get consistent at that, etc. until you work your way up to full speed duels.

Just curious if something like that exists.

I dont not know of what you looking for but I could make it

So the thought came about when I was playing some Doom Eternal, which has a Rune ability to (basically) slow down time when you’re mid-air if you hold right click. It makes it significantly easier to line up head shots and I thought "I wonder if someone had made an aim trainer where you could slow down the targets, but adjust it ā€˜in game’ so you could practice at a slower speed, then speed them up, then speed them up, etc. One thought would be to have an enemy widow that shot at you, kind of like Seita’s 1v1 Widow Arena (PYDEY), but where you could set a number of Sym turrets (0 - 6?) that would be firing at the enemy widow. If it was headshot only, then the Sym turrets wouldn’t actually hurt the widow, just slow her down. You’d need some kind of Interact to remove turrets, etc. but then I thought ā€œI’m sure someone has come up with something like thisā€, so figured I’d ask :).

I wouldn’t want you to spend time on something just for me to use… I was just hoping it was already out there and someone knew about it.

the main problem with making this is the ai because its hard to make it AND i suck at making ai so you might need someone really good at the workshop (like thirster or pug)

No worries, and certainly thanks for the offer. There are tons of excellent workshops out there from you gurus, so I’ll continue to have fun with the ones that exist and maybe, just maybe, someday I can be like TheRealKenzo… :slight_smile:

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i just realized that you could just add a rule into a gamemode to make it work that way
the code for that rule is : SXP0P
just copy it and past it to get that into the gamemode for it to work

Thanks.

Tried it and it kind of works, but need to play around with a different key trigger (which is fine). But it slows down everyone, not just the enemy widow.

BUT … that got me thinking and I think you indirectly gave me the answer! I can have all movement slowed (both me and them) and that actually helps quite a bit (at 50% speed, I can consistently win ~20 to 15, as my accuracy when we’re moving at 50% speed is much better than when I’m trying to flick shot at full speed). And if I want to ONLY slow her down, I can add a non-widow hero that I could select and keep the movement slowdown only on widow. E.g. I could duel her with Ashe . Since it is headshot only, it will still be good practice.

Then once I get comfortable landing 50% movement headshots, I can just increase the speed to 60%, then 70%, etc. Which is exactly what I was looking for.

So while the code wasn’t really the solution, your help DID yield a solution :). Thanks!