Disclaimer, i havent tested the change yet cuz i dont have PTr installed, this is just me analizing it from a paper standpoint to see if anyone has felt like this,
My question is, Now that torbs shotgun does less damage, is it going to be worth it to even use it in a Squishy character due to their small hitbox? Heres my argument:
Torbjorns secondary fire shoots 10 pellets, each doing 12.5 damage, for a total of 125 damage,
With then Nerfs on PTR, it shoots 10 pellets, each doing 10.5 damage, for a total of 105 damage,
Now think of this, both those numbers are in case of all the pellets hit, And here is where my analisis comes,
His primary fire does 70 damage, Before, its roughly 55 more damage than his secondary if all the pellets hit, and now its 35
But as i said…That is ONLY if all the pellets hit,
Seeing as each pellet used to do 12.5 damage, you had a buffer of roughly 4-5 pellets that you could miss and it would still do the same daamge as a single shot from his primary (hitting 5 pellets deals 62.5 damage, hitting 6 does 75 damage, so the range is in between that)
But now with the new changes, and the total damage, that range has been increased from 4-5 to 6-7
meaning that, before, in order to atleast match the damage you would do with a single primary, you had to roughly land 50% - 60% of your pellets, and now, you have to land 60% to 70% of them JUST to match the damage a single primary would do
and this is all, basically ignoring the fact that the shotgun shell takes 3 ammo to fire,
you were already technically wasting 1.28th worth of damage of a shot even with the old values, and now your essentially wasting a shot and a half worth of damage by using the shotgun, and again, this is literally hitting 100% of those pellets
Heck, this may even make the shotgun not even worth using on Tanks themselves,
Your probably wondering “is ammo conservation really that important?”
and i will say , Yes, because if you use all secondary fires during OL, you will spend the last second of it reloading…But not if you use primary fire like crazy…
Please, Blizzard, Re-consider this change, Torb isnt even that strong
Using the shotgun on squishies is usually just because Torb is too lazy to aim. Headshots with the primary will usually deal more damage unless you’re against Tanks
i mean a hero whom once part of their kit is almost unused isnt really a hero that can be considered viable, in my opinion,
Plus, the primary fire is kind of unreliable, and your turret isnt there as often as it was before to help you trade-off for that unreliability of your own shots, so id say yes
Torb’s shotgun deals 105 damage with the nerfs but against Tanks like DVa, Hog, Bastion and Orisa those can all be headshots so it’ll deal 210 damage. So it still has a place.
But what if you can headshot with two primary fires in a row and do 280 damage, using half the ammo and thus use the full duration of overload Without reloading at the end?
that seems like an option worth considering, seeing how easy it is to headshot them as you said
Thank you for explaining why this nerf is HUGE, i was too lazy to do it myself.
This nerf makes his shotguns basically useless, no point using 3 ammo for a shotguns blast that would do 30 dmg more than a regular shot IF all pellets hit… This is so absurd.
It depends on your aim and the hitbox of the hero in question, I imagine. A hero that is slender and quick and thus likely to dodge the primary may be better off shotgunned down. A hero that’s not likely to continuously dodge your shot, probably better off using the primary.
i kinda like this change. now when he is one hp and pops overload he wont erase me as fast when I am on hog. xD
I mean idc if he got buffed or nerfed but we dont know yet if this will be good or not
was the change needed idk?
yeah but see they dont wanna make him absolotely useless. I am pretty sure they know kill the turret. but i bet tank players and dps in general there complain about how he kills them pretty fast with his secondary that lets be honest doesnt need you to aim if you are close enough.
i bet a certain individual that posts every day about nerfing torb sym reaper and mei is happy rn
IDK but like I know I usually use my shotgun on her because precision shots are harder on her and ain’t nobody got time for that. I haven’t gotten to play with it because I can’t join PTR but I don’t see that changing.
Shotgun was for tanks and for Tracer and Genji basically. I did also use it on Doom and will probably just use primary now.
But in general I was using shotguns when primary fire accuracy was an issue, otherwise it was already better. And I don’t think I was alone in that. So you’d probably have to factor in accuracy somehow to see if the shotgun really did get replaced.
But if your argument centers around the idea of missing shotgun pellets, that doesn’t really apply to the much easier to hit big bois. You can still take them out faster with the shotgun over the single rivet.
Assuming 0 headshots and ignoring the possibility of armor (as both of those are much more variable), it’d take you 2.3 seconds to do just over 500 damage with the shotgun.
Hitting the same 500 damage bar with the primary fire takes 3.2 seconds.
If you assume you reload after the shotgun but not after the rivet, that’s still only a 0.3 second time loss, which is easily made up for by the fact that the shotgun means higher burst which means less time to get healed which means an even quicker kill by comparison.