Will I be able to dominate with any team comp in 6v6?

I keep seeing people say “6v6 is going to solve the counterswapping issue”. Does that mean I will be able to play dive uncontested even if they swap to antidive?

If not, what does “solving the counterswapping issue” mean if counterswapping still forces my team to swap to different heroes?

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Team comp is still a thing, it just takes some of the stress off tanks, and yes would allow you to dive into an anti dive team as a tank IF the other tank can hold space.

It is a different type counter swapping 6v6 because of 2 tanks,
Ow1 =2 tanks can cover each others weekness
Ow2 = 1 Tank has to be raid boss and with only 1 of them counter swap kills them

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What if I’m Winston and my other tank (Roadhog for example) isn’t doing much, and the enemy team counterswaps me making diving impossible unless my Roadhog swaps to Dva or something that can directly help me dive… Am I just SOL?

Yes and no, Yes in the fact if the second tank is not holding or helping make space you end up more like 5v6 and the counter swap against you will hurt, but the other tank will still be pulling some of the agro, so if they are focused on him you get to hit them from behind, if they turn to deal with you, now your team can shoot at their backs making room for your team.

Best way to look at it is with 2 tanks you will have more space for those amazing OW moments with better team play.

Think about all the times as a tank the enemy team jumps on you to melt you, now think what would happen if you had a partner to help you out in those situations.

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So 6v6 doesn’t really solve counterswapping then if the enemy team can still totally shut me down by swapping to certain heroes…

The enemy team can still swap to Rein/Zar/Reaper/Mei/Brig/Lucio and make playing Winston miserable even if I have a Dva trying to protect me. Not much she can do to help me vs Rein hammer, Zarya beam, Mei beam/wall, Brig flail/bash/whipshot or Lucio boop

now think if your tank buddy was Zar and bubbled you on the back line… now you take less damage, and Zar gets charged to the max and you can really hurt them.

It is not the be all end all solution to counterwatch but it makes it less effective than it currently is

12 Likes

It means that you can do what you want and blame the other tank if you lose the game. I hope this helps, OP.

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I don’t think a 200hp zarya bubble is going to save me from being walled off and slowed by Mei, smashed by rein hammer, melted by Zarya beam, blasted by reaper, maced to the face, bashed, and whipshotted by brig, and soundwaved by lucio lol, but it’s a hopeful thought!

Heck yeah, I get it now!

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You would be surprised, that bubble will stop 200hp damage, but also prevents stuns in that window giving you time to get out, regroup and hit again.

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Yes. This is why 6v6 does next to nothing. It only adds another dependent into the game I LOVE 5v5 because I could finally control the ENTIRE tank role myself without my foolish ‘partner’ screwing things up for me.

Many tanks players wanting 6v6 really want a scape goat to blame when they do poorly. Tanks are the most powerful they have ever been in the entire game and people are still whining they are dying. It even worse in 6v6 because to balance the tanks for having another one they need to be invidually weaker and there is absolutely no guarantee your other tank will ever try to help you.

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It means the two tanks in the game dont have to play the counter-swapping minigame the entire match

Well we’ll find out soon enough I suppose. But that’s also assuming I even get a Zarya on my team instead of any of the other like 9 tanks they could choose that wouldn’t directly help me lol

So if my team has Winston/Dva dive and the enemy team has Rein/Zarya brawl and every time my tanks dive in they get blown up my tanks won’t need to swap?

That sounds ridiculous, but idgaf if 6v6 can solve cringe counter picking. I just want there to be another tank as a back up in case one of them is trash, so the match just isn’t an auto loss. Will 6v6 solve the that 1 tank issue though? Doubtful, but like I said, idgaf. The one tank situation cant be worse with 6v6, right? Right?

Its still going to happen. Oh, they have hog. Bring out the Ana. Your support might go Kiriko to help you out. Oh, the other tank isn’t running shield. I will have to be purple all game.

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It lessens counterswapping.

You’re trying to passive aggressively suggest that because 6v6 won’t completely eliminate counterswapping, we shouldn’t try 6v6, which is a weird way to think. Lessening the misery that is the tank experience in 5v5 is a good thing, even when it doesn’t solve all problems.

You’ll need to counterswap as much as support or DPS does not. Which means there are times when counterswapping will help, but the refusal to counterswap doesn’t just instantly lost the game for the team.

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Playing Winston and not being able to survive a dive because my cotank is playing Roadhog sounds like an auto loss tbh

I can imagine a lot of ways 6v6 can be worse

Does it make a difference if the enemy team counterpicking makes playing my hero super difficult or forces me to swap?

Careful, you’re saying what everyone predicted would happen when 5v5 was announced. That’s not allowed in a Neonwight thread and you’re about to be told that the reality of counterpicking destroying the tank role didn’t actually happen even though everyone watched it happen.

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Counter swapping will of course still exist. The problem that gets solved is that the tanks are required to counter each other. There are plenty of videos, especially at high level play from streamers, where the entire game is just “run back to spawn and swap to the enemy tank counter” and they just repeat that the entire match.

Having the option for more than one tank per team means you have another teammate that can mitigate your weaknesses, which makes the balance a bit more open-ended.

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Tanks were still really important so if one team had one decent tank and one crap tank, and the other team had two decent tanks, well, you were kinda up the creek.

1 Like

If my team is running Winston/Dva dive and the enemy team is running Rein/Zarya brawl and blowing up my tanks any time they dive, they’re not going to need to swap to something else to better combat Rein/Zar? They can just keep running dive and hoping for the best?