Widowmaker is a unique and iconic hero, but her one-shot potential and playstyle can feel oppressive tbecause it just doesn’t have any counterplay.
At the same time, her identity as a sniper with pinpoint accuracy is a core part of her kit and appeal. This rework aims to address community concerns about counterplay while preserving her lethality and skill-based gameplay.
Proposed Changes
1. Laser Sight for Scoped Mode
- Change: When Widowmaker is scoped in, a visible laser sight appears to show the direction of her aim.
- How It Works: The laser starts tenuous and gradually becomes more crisp and clear over 5 seconds as Widowmaker remains scoped in. This mechanic rewards quick-scoping players who rely on raw aim, while giving opponents clearer counterplay against players who stay scoped for extended periods.
- Goal: Adds more counterplay, highlights skilled quick-scopers, and introduces an additional layer of tension for both Widowmaker and her opponents.
- Balance: Preserves her one-shot kill capability while giving players visual feedback to adjust their positioning.
2. Alternative Visual Cue: “Scoped Warning”
- Change: When a player is in Widowmaker’s scope, their screen edges turn red.
- Goal: This is a softer alternative to the laser sight for players who may not want to rely on direct visual tracking of her aim.
- Balance: Still maintains tension and counterplay without overly diminishing her power.
3. Venom Mine Rework
- Change: Transform the mine into a skill shot rather than a lobbed projectile.
- How It Works: Widowmaker can now shoot the mine directly to place it anywhere within her line of sight. Upon activation or destruction, it releases a poison cloud in a small radius that applies a 2-second slow to affected targets.
- Goal: Enhances the mine’s utility, making it more precise and versatile for Widowmaker to use tactically without adding extra damage.
4. Infra-Sight (Ultimate) Adjustment
- Change: During Infra-Sight, Widowmaker’s laser sight is disabled.
- Goal: Encourages aggressive and strategic play during her ultimate. This change allows her to leverage wall hacks to secure critical kills without giving away her position.
Summary
This rework aims to enhance Widowmaker’s counterplay and utility while preserving her identity as a high-skill, high-reward sniper. By adding a gradually intensifying laser sight for scoped mode, reworking Venom Mine into a skill shot with added utility, and tweaking Infra-Sight for more dynamic usage, Widowmaker remains a fearsome threat while offering opponents more opportunities to adapt.
What do you think of these changes? Feedback and ideas are welcome!