Widowmaker needs something

With Widow you have to be carefull or you create a monster.
Her Ult is good, realy good can’t count how many kills it got me.

But yea there are a few things i would change.
I play her practically only in deathmatch and when you see the 100+ Hanzo
jumping around with a charged arow the slow movement and restrictions while in scope gets realy frustrating.

Her dmg output is ok but all of her kit is extreamly slow in the deployment.
You throw the mine but get killed while the animation is running and the mine
disapears. A faster deployment would be nice.
The same goes for her hook it could realy do with a little speed buff.

Then there is the mine itself, sometimes it just doesn’t detonate.
You throw it against a wall and the moment it lands an enemy walks past it and
it won’t detonate. Again the animation takes too long.
Or Genji and Tracer have a free pass just blinking or dashing past it.

I get it, close combat is Widows weakness but realy just 75dmg over 5 sec with the mine while Hanzo has scatter with max 450dmg or his new voley with max 470 dmg as scatter replacement? He even gets a new escape skill that is probably faster than the grapple hook… (yea i am kind salty that he gets all the love)

But enough ranting.
I would be happy if what she can do would all just be a bit faster
how does Blizz calls it “a quality of life change”

(sorry for my bad english)