According to Overbuff,she isn’t exactly overperforming (Roughly 2% pickrate and 50% winrate across all ranks and a 4% pickrate and 54% winrate for GM) so I don’t see why people are saying she’s “overpowered”.
Do you want her one shots to be removed? If so,how do you make sure she doesn’t become a way worse version of Ashe or Ashe 2.0?
Do you want her to have 150HP? If so,then she needs to have Tracer levels of mobility with some sort of self-heal ability which would lead to more complaining.
A nerf to her mobility CD perhaps? But that would require her to get a damage buff in turn so she doesn’t become an F tier hero and get hard countered by Winston existing.
150hp is the solution. She shares the same hitbox as Tracer, she has the same lethality as Tracer with the benefit of no range limit, and she has the sheer power to 1v1 any DPS in the game.
To successfully kill a Widow as a dive char, you need to be in a position where she cannot anticipate your approach, AND get the one-shot off quick enough before she escapes with grapple.
She needs dive to be her counter. In a game of rock-paper-scissors, Widow is the gun. She just has no solid counter other than herself.
I believe she should counter sustain DPS, who counter dive DPS, who counter sniper DPS. Ez.
This is option 2. Allow her to be dove by the likes of Winston, Tracer etc with ease, by disabling grapple whilst she’s taking damage. Simple. Although I believe that this would just lead to Widow’s being constantly pocketed, much like Ashe.
Widowmaker doesn’t deserve to deal more than 200DMG per headshot, plain and simple. She’s supposed to counter squishy heroes not the whole cast for christ sake. I’ll consider her balanced when she won’t deal as much damage per shot and charge her gun so quickly and be so strong to the point that she doesn’t actually need to charge it to 100% to kill someone, that’s just complete BS.
Maybe nerf her HP too considering how slim she is yet she’s always standing so far away.
She gets countered by flankers and other highly mobile heroes. Hook’s CD is 12 seconds. Other mobility abilities usually have CDs around 6 seconds or less.
She might have a powerful primary fire,but without good mechanical skill,she’s a liability and compared to most other DPS heroes,she doesn’t have any abilities that do good damage. Venom Mine’s damage is a joke and her ult does no damage either.
Whereas Ashe for example has Dynamite and BOB as damaging tools.
And with good mechanics you just oneshot everything and only a coordinated dive will actually do anything to her, and even if you do get it off there’s still a good chance she’s gonna click a head, you can’t just say she’s gonna miss, rn she’s zen if zen had guardian angel
Game’s been out for over 4 years. Widow has existed since Day One. It’s your problem if you don’t know how to play against her. Especially now that sustain got nerfed pretty heavily.
Ah yes, just dive her 4head, when she’s more than 1 dive from cover so you have to expose yourself to her, and even when you do she grapples to a different highground and kills you/your team. Have you never played against a high level widow player?
most people complaining about her here are from Gold/Platinum and I highly doubt they’re facing freaking Kephrii or something every day.
and so what? are people not allowed to get better at the game? if that’s the case,then what’s the point in the Ranked system? a hero with an infinite skill ceiling is good at the highest ranks. big shocker.
I beg you to play literally any other FPS. Those don’t have high mobility heroes,barriers,CC or tanks. And snipers can one shot everything with a body shot. Even if you have armor equipped in games like Valorant.