I just read a post where dude wants do delete a Havana cuz of Widow. By that logic we can delete also Rialto, Circuit, Junkertown, every Robot maps and also maps where only some parts are very Widow favored.
BtW I hate a good Widow aswell, but its not a solution. She is the only last one-shot hero. Plenty of people argued, that landing Hanzo logs are too easy, so Blizzard reduced it to 240dmg crit-shot. I mean yes, Widow takes a more skill than just shooting blind into choke, but… isnt there another solution?
Now a Hanzo needs a team player to finish his prey, if he doenst manage it offcourse.
How about making a Widow ,same, so when she does a crit-shot, it will deal lets say 230dmg + 20dmg over 1.5sec. So her prey has to be near own support or rescuer (JunkerQueen) or healthpack?
Ps: 230/20 etc numbers are not finals… but with this change Widow can be still deadly, when team isnt play correctly = what should be OW priority
They already tried this before. It was the worst feeling iteration of Widow I’ve ever played and only serves to appeal the horrible, completely inconsequential, vestigial organisms known as ‘cry babies’
Removing widow’s ability to one shot (outside of ult) would be one of the best things for the game. Widow is why we got goats, double shield, etc. Refusing to rework her has caused a lot of problems for OW
The scoped charge is what gives Widow her lethal 1-tap, limited to 53m at 80% or higher charge to deliver a kill shot vs. non-tank targets. Hanzo can still one-tap Widows regardless of distance since projectiles have no falloff damage reduction.
We already have Cass/McCree and Ashe as 2-tap characters without any weapon charge time. There is no need to put Widow in there as a 3rd two-tapper with a built-in telegraphed shot delay. Widow exists to punish careless positioning and running zero barriers, but she has more counters than any other current OW2 character.
now a hanzo needs to be a spamzo with mercy pocket, cause blizz treacherously backstabbed the shimmada king in a cowardly act ruining his primary of 7 years and making him spamzo.
Dude. Did you read it properly? She will still one shot a 250HP Hero, but with 1.5sec delay when this enemy doesnt find suport or healhpack. Thats the trick
Yes, I read that correctly. The whole point of the 1-tap is to delete the target without counter-heals as an option. Lamp, Suzu, Bubble, and barrier will still save them, but conventional heals will not. Otherwise all you need is Lucio AOE to stop all 1-tap Widow kills.
yeah when she slingshots herself into the stratosphere and one shots you from a mile away while up in the skybox… totally punishing bad positioning. If they arent going to remove oneshot, they at least need to make it so she cant scope while falling.
And so having one shots makes healing pointless. why have healing at all if a hero can just delete people regardless?
using a 14 sec cooldown to save a single shot is also quite bad counterplay option.
My best guess – Widow one-tap is present to counter endless sustain. The whole reason the DPS passive was reworked into a 20% heal nerf was because tanks were basically immortal while being focus-healed by their supports. If the supports got attacked, they just cross healed each other, then went back to the tank. While general DPS now nerf healing by 20%, Widow stops endless sustain by denying supports any chance to heal through critical damage eliminations.
This might also be why Hanzo’s 1-tap was removed while Widow’s was not – to prevent quick and easy 1-taps from dominating the game. Hanzo used to have a much easier time landing 1-taps than Widow because 1) he does not need to full-draw the arrow to get a kill and 2) his logs are still quite big despite the size reduction. Now that his head shots score 240dmg crits, it is just shy of deleting non-tank targets with 1 shot. Add Mercy Boost, Sojourn, or other spray and pray, and your targets go down a lot easier.
People still die a lot in games without one shots in them so it doesnt really work out.
One shots are completely unnecessary in ow and just present more problems than they solve, imo.
Due to there being two support heroes, one shots just take out a big part of their base kit value (healing) which does not make any sense to me.
The only real support ability to counter one shots is Rez. and no one likes rez either. But they are tied to each other.
You talk about hookshot like it’s not an extremelly skillful act to perform and anyone can do it with a 100% sucess rate. If you get outplayed crying and crying to nerf this nerf that is not the solution and it won’t going to happen.
Her guns called the Widow’s Kiss, seems fitting. She can still technically oneshot but it adds a slight window of counterplay for everyone complaining about oneshots.
P.S. after they nerf Widow they can then nerf Sombra (nudge, nudge, wink, wink)
Scope shots are high risk high reward as you are using your only Escapetool with a 12 sec CD. They are also very relatively difficult at pulling off and have a certain amount of Luck involved. The last thing the game needs, is dumbing it down even more.
is “a” hero, like in “one” hero out of 40, who is also very map dependent and one of the most countered Heros in the game. You sometimes have teams with extremely good healing where you need something to cut through it. Isnt this the core of Overwatch? Countering Specific things with specific Heros.
Oh and you can ask the question in vice versa: Why have Damage at all if Heros can just negate it?
So, if things die alot, like you say, shouldnt Oneshots be less of a problem since it doesn´t matter?
They are definitely not unnecessary as a Sniper like Widow attracts People who like this kind of playstyle as One shot Snipers are a Institution in FPS games.
We tried DOT already and it was the worst feeling ever (for both sides. Either the Widow got a Kill which felt like playing with High ping or you could hit the best shots ever and nothing died. On the other side, yeah you could be healed but if you did not have healing nearby, dying to a DOT is the worst kind of death in the Game.).