Widow has always been broken, now it's worse

Widow has always been a problematic character. She’s a sniper that has essentially no downsides that a sniper would normally have. She has surprisingly high mobility, relatively low zoom, no mechanics to wrestle with like damage falloff and bullet drop, no scope sway, no flinch, and a surprisingly high mag size with infinite ammo.

Without a second tank to help defend against her or dive her, the problems she created have been exacerbated and she has become a menace in every game I’ve played in OW2 so far.

Something seriously needs to be done about her. Give her some flinch to deal with, you gave Soldier recoil so why not give her flinch or sway?

At the VERY LEAST reduce her bodyshot damage. If you want her to do 300 damage per headshot? Fine. Just increase her crit multiplier.

Reduce her bodyshot damage to 100 or 75, increase her crit multiplier to 3.0 or 3.5.

I’m sick and tired of her dominating an entire National Park’s worth of space for just existing.

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Honestly think widow is only a problem because of the fall-off nerfs to ashe and cree, and the 20 to 18 soldier damage nerf.

Literally, no hitscan besides widow can contest her now. Peeking her at all is a stupid gamble, and you won’t even do any meaningful damage to her.

You can’t nerf every damage who can contest widow and then call her prominence a tank issue

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Teams now have 1 less shield and maps are more open
Soldier dmg 20>18
Ashe unchanged
Widow hp 175>200

Weird blizzard logic

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It’s a combination of both those issues. One less player that could be a Winston or D.Va alongside a Rein or Sigma naturally makes her more lethal.

Does it excuse her being the way she currently is? I don’t think so. Hell, they even gave her the 25 health back for seemingly no reason.

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and she doesn’t have the advantages that many other snipers would normally have

She has good mobility compared to other games, but in these games there are no monkeys, mechs, doomfists, ninjas etc. who can cover distance extremely quickly.

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I understand they had to take liberties when designing her because OW is far from a normal FPS, but they could easily give her higher recoil or a bit of flinch and she would be infinitely better to play against.

I’m not saying her current design is the main issue, but the fact that those strengths don’t have many downsides at the moment, comboed with how OW2 is now designed make her way stronger than she needs to be.

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The multitude of Widow’s advantages over “typical fps sniper” far overshadows her disadvantages.

Name another FPS sniper with a 1shot primary that is hitscan as opposed to a projectile…

[edit] I don’t necessarily think Widow is overtuned, but I completely understand why others would. I can recognize she is incredibly strong, despite maining a character that can absolutely dumpster her. Just because I personally don’t have a single issue dealing with Widow (well, her Ult is annoying), doesn’t mean that she isn’t strong.

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I know this sounds really dumb and obviously it won’t work in all scenarios but Symmetra is pretty strong vs Widow because of TP. If you continuously TP your team to her there is very little she can do but run if she manages to escape.

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We have two extremes on this thread: The ones who say Widow is weak and the ones that say Widow is OP. Neither are right. Widow has the strengths she does for a reason. A sniper from a traditional FPS would be torn apart in Overwatch unless they’re the Kraber-wielding Pilot from Titanfall 2. A traditional sniper would most likely be up there with Bastion as one of the worst heroes in the game.

Take bolt action snipers. The mobility in this game would make them impossible to function. You’d be able to get one shot off per fight before dying. Same with a lot of screen shake. A D.Va across the map could render the game a health hazard from all the shaking. If a sniper has no escape options in this game, then they’d literally be unable to play against Dive heroes at all.

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You have to learn the widow sight lines and be more cognizant of them now since there is one less tank to hide behind or to contest the widow. But I wouldn’t say she is any more deadly now than she was in OW1.

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This is actually a good argument. Ive been saying for a while Ashe’s fall off is way too harsh. Anyone knowledgeable about ballistics will tell you the fall off of rifles is basically nonexistent. Having any fall off distinguishable by what an iron sight can aim at is almost nil. She doesnt have a sling shot. She has a gunpowder rifle from the future with a carved out spiral barrel. Cassidy has a handgun so i can see a little more fall off with that but honestly its more of an aim issue with hand guns. If you took Ashe and Cassidy’s fall off away or at least lessened it then you could add a slight bloom to Cassidy to account for it being a handgun.

Everyone in this beta is terrified of getting killed and widow and sombra are safety picks. Basically ppl dont want to outskill their opponents in the beta. They want to out hide them and attack from the safest distance possible. Im so sick of playing against widow and sombra in this beta. Cuz ppl are scared to take a real fight with someone who can see them or reach them. If ppl are going to pick widow and sombra every game maybe give widow the same fall off as Ashe. It makes just as much sense putting fall off on a sniper rifle as it does a .50 caliber pistol and Ashe’s rifle.

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Widow and Sombra have made my support experience miserable I swear

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I’d argue long range oneshots have become much more oppressive in OW2, not only widow, but soujorn, who has a hitscan oneshot the size of hanzo’s arrows, which can charge pretty quickly aswell, ashe can also be a problem depending on map, or hanzo, it’s way safer to stay away and get the highest dmg possible now that there’s one less tank going in and causing chaos.

I’ve tried going winston, dva and doomfist vs characters like widow and it’s just too much of a risk now, i’m leaving my team alone and instead have to pray my dps go and deal with them, unless we’re the ones going on the offensive

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I still can’t believe she has more health than tracer.

If anyone deserves to be the lowest HP character in the game it’s the long range sniper.

If getting in her sight lines means you were out of position and misplayed, then a widow being found and reached means she was, and the punishment should be just as severe. Currently she just thwips away like Spider-Man.

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There are few rollouts that exist for ai.perfect widow. We ran customs where the widow had a dialed up aim (almost aimbot) and if she saw you LoS=true you were basically frame perfect headshot. Perfect aimbot widow vs. perfect aimbot widow is a different beast (algorithmically), so I digress.

‘Very very scary good aim’ is how all my games have been.

It’s basically causing me a PTSD in my gameplay.
If a 1shot exists I just run and avoid the interaction.
The issue with trying to take a LoS-proof rollout against them is the downtime and resource mismatch. You’re spending time closing in with too many resources, that meanwhile your tanks die or other people die while you added no value. And if you make the pick on the widow your team is gone/trickling…the rest of her team will just clean you up (or you go back to run n hide).

If that’s how they want people to adapt, then I have no problems “reaching equilibrium” by minimizing all interactions and going into some kind of escape and evade even if it costs half the map.

I basically divide all my matches now into whether or not 1shots are on the field (including ults). If 1-shot potential = true, I’m playing a Nash response that maximizes the min deaths.

no she’s not tho lol

Been probably mentioned like over a billion times and proven how she is generally worse than a lot of snipers in others games requiring a lot more from players to even be effective. Yet here we are with a bunch of people like yoursel unable to see beyond your own bias and accept the reality for what it is. Widow is not a problem. She is one of the weakest snipers in FPS games ever. If you can not be arsed to adept when playing a game built around than quit. If you can not handle dying in a fps with 10 second respawn than quit. If you are seriously trying to say widows in metal ranks are even an issue than, sincerely quit this game. It is clearly not aptituded for you in any way or form.

Prolly should put your ego on a shelf for a second as well considering a like to your fellow whiners the problem so obviously lies with you unwilling to adapt. Instead the whole game and everyone else should adapt to your opinion. Pretty messed up if you ask me, the narcissism. Unreal levels.

i plpay widow on ow2. and for the first time ever i actully hit my shoots.

i feel like the widow aim now is normal, and there is no hidden 'learn to know how to aim with widows weird ingamesettings" … so i think, i think u feel widow is a problem becouse now actully anyone can "“step into” the widow role and actully hit pppl - without having to invest 300hrs into just learning how widow aim handle…

i dont think widow is a mess… now anyone can be a good widow (withou having to trow games for 300hres until u get good) for a game aspect new widow is a good thing.

but also, for game aspect, even having widow as a tooncan sukk ma sigma balls.

now take a deep breath

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I feel like a lot of resentment towards Widow is because of the perceptive bias of one shots.
One shots in Overwatch has got to be the most infuriating thing to experience in the entire history of video games. Heck even in Quake with stupid fast movement getting dinked in the head with a railgun doesn’t ignite the fuse like Overwatch does.

I really do think Widow is fine, it’s just that one shots are astronomically annoying.
Let’s not forget that in the early days of Overwatch, Widow used to do 150 body shots, she literally made Zenyatta unplayable back then because he only had 150 hp at the time.

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