When DPS got their passive of 15% (20? Icr, we’ll say 15%) healing reduction, that is a direct counter to his passive. I don’t know if it’s multiplicative or if it’s a flat reduction. Is it subtracting 15% from 35%, leaving him with just short of 30% life leech after the debuff? Or is it a flat reduction bringing him down to 20%? Idk.
Regardless, his passive is directly countered by over half the roster. Then comes the tank buffs later which reduced his potential as a tank buster as a result of them gaining 50-150 health I think on the high end and the armor buffs later.
You still have yet to revert the damage nerf he got early on that was made specifically because of the OG DPS passive that hasn’t been around for like 11 seasons or so. It’s a very simple thing to understand, if the reason for a nerf or buff is no longer a factor, there’s no logical reason for the change to stay.
So you nerfed his tank busting capability by buffing the tanks multiple times over, you nerfed him against the entire DPS category with their passive, and he has almost no time to kill any supports because either he can’t reach them, they can easily escape, or the enemy team turns around and says “FRESH MEAT” if he doesn’t kill the support within 2-3 seconds.
Rework when? Or has it been cancelled after like 9 months with no news of such?