Why the net reaper nerf for experimental?

This would be fair enough if Reaper was broken, but people forgets that he does not need any kind of nerfs, one example is the nerf of the damage of his shotguns from 140 to 120, did that helped him? no

Why someone should take a Reaper that does 120 of damage from 2 meters cutted in half by armor when there’s Hanzo that does 125 or a Widow that does 120 in the body from the other side of the map or even Torb that does 125 also?

Before nerfing a hero for having some buffs they should ask to themself these 4 questions

Is this hero broken?

Does this hero give something to his team about utility?

This hero needs compensation nerfs?

Is this hero played a lot or nobody cares about him?

Answer for all these questions is a big NO about Reaper, hard truth :man_shrugging: