Why should we give feedback?

World of Warcraft players: first time?

It really is this simple: McCree is strong. Very strong.
The amount he is played in GM proves this, as he would not be played otherwise.

Armed with this fact, you can go and try to explain his low win rate.

1 Like

The devs just buffed two of the most highly represented heroes in Top 500. What more needs to be said? It’s ridiculous and after the last year is it any wonder people are finally reaching the end of their patience?

4 Likes

It’s a fair point to make that buffing Cassidy/Hanzo is questionable considering how often they’re already picked. That’s very specific & isn’t hyperbole, which is why it’s good feedback. But there’s a whole lot of feedback given regarding the recent patch that has not been good/useful. Like I’ve said, you should be giving feedback like you just did, it’s good. You were specific & didn’t use hyperbole. What isn’t useful feedback as AndyB said is non-specific & hyperbole “feedback”

As I said, after the last year of questionable at best balance decisions people reaching the end of their patience is to be expected. This kind of blowback was almost guaranteed and quite frankly, deserved.

4 Likes

People are free to express their frustration in a non-useful way I guess… but it should be ignored since it doesn’t help fix things.

I’m more pointing out that if the devs want useful feedback they need to also look at their own actions as they’re directly contributing to players feelings of the devs not caring about balance.

The longer it goes on, the less players will be constructive with their feedback.

3 Likes

Ok.

What my point is, is that leaving good feedback is good, and leaving bad feedback is bad.

The devs are listening as long as you’re saying something meaningful.

Yes because they really listened to the hundreds of thousands of constructive responses to the mercy rework :joy::joy::joy:

1 Like

You’d have to be more specific. Mass Rez needed to go. Not sure what constructive responses you’re talking about

They are looking for personal experience. So i suggest ya all to play a 100 games with McCree, and another 100 games with Hanzo, and see whether you are struggling or cruising through the enemies with these SSS tier heroes.

1 Like

All the mega threads with hundreds of thousands of responses of mercy mains explaining why the rework sucked and why changes needed to be made? And if you read some of the responses you’d know they said that mass rez needed changes. That doesn’t mean you remove the entire damn thing.

Here’s some “good” feedback for you. This person more effort into mercys balance than any other person did lol:

Plus thousands of likes, nearly 14k replies.

All ignored :laughing:

2 Likes

I did see many suggestions, however I disagreed with them, and the dev team apparently did too. The dev team not catering to every suggestion made doesn’t mean they don’t listen. I think removal of Mass Rez was necessary.

That is indeed good feedback. That’s the kind of feedback the devs want. Not useless “this sucks lol devs incompetent” comments. That’s not useful. That poster went into great depth. Good for them :+1: I’m sure the devs took the time to consider their suggestions, but ultimately decided to go a different route. That doesn’t mean the poster was ignored.

Again, the devs not implementing that or any posters suggestions doesn’t mean they don’t listen. It just means they didn’t think that suggestion was necessarily the best option.

If the devs didn’t listen they wouldn’t be reducing CC in OW2, as that’s been a major complaint for awhile.

1 Like

I’ll give u a simple idea, if this happens , it means my feedback surely is not reaching the Dev Team :
If in the future Ball gets a countdown that can be shown in screen for Grappling Claw when used , or a sound cue , then my feedback is not reaching anyone , bc I suggested this change months ago .

People are just sick of not feeling listened to. And that’s probably from all ends of the spectrum - especially with balance. We have no idea what the devs plans/thoughts are for the balance of this game. Now and going into 5v5. What are the devs thoughts on the “problematic” heroes balance such as Bap/Brig (just two examples that get brought up often)? What’s going on?

I stopped giving feedback years ago. I come here to vent.

I used to write detailed feedback posts, but the devs have more or less sent the message of “shut up, we don’t care about your dumb feedback” when they kept reworking their most popular heroes and shadowban leaving feedback if a rework doesn’t go over well with players.

4 Likes

Most of the feedback sounds like a spoiled 12 year is giving it…

You need to be very specific… about how the game makes you feel. That is the feedback they want. Completely vague and basically useless.

I’d love to know exactly how our feedback is like cosplay or fanart.

At best, this statement comes off like a parent looking at the macaroni picture their kid made.

At worst, it makes our feedback sound like something to be looked at briefly, but never really considered to be of great consequence.

Sometimes I wonder if they remember that we are in fact customers paying for their employment.

2 Likes

Do you know what speaks louder than words?

Quitting.

The majority of players, at least on OW social media dislike these changes. If you dislike them so much, stop playing. Quit the game, it should be easy if you aren’t addicted. Stop giving Blizzard your money, stop playing their games otherwise stop whining about it.

But no, none of you will quit. You’ll carry on playing, feeding this company your money only to be disappointed 100 times more.