what about random balance? like drastically change each hero every month no matter the repercussion. sort of like word of warcraft when for each expansion they change the game classes so much that they almost feel different and a class that was overtuned before becomes trash and another vice versa? (they nerf-buff classes so much its always random)
i mean if you think about it they can never realistically balance all 32 heroes so might as well balance by random so as not make the game stale and have something ânewâ more often
The most important thing if Overwatch wants to be a serious pro game is to stop the constant balance changes.
Any serious competitive sports sets the rules at the beginning of a season and does not change it at least for the ongoing season.
In football we do not change the size of the goals after each round because there are too many or not enough goals for the audience to find it interesting.
If Overwatch wants to be a serious E-Sports they have to set the rules at the beginning and guarantee not to change them in the middle of an ongoing season.
GM/Top 500 is not feasibly attainable to the majority of the player base
They have already proved that balancing for top tiers was wrong as they balanced for GOATS which wasnât played by the majority of the player base & ruined the game with power creep they then ruined it further by listening to DPS player talk about how they couldnt kill thing so buffed them further