Let me tell you a little story. When I was young I grew up playing games, however none of those games were shooters. My mother didn’t like guns, and that’s not something that I was allowed to play. So, Overwatch was the first shooter I ever got into. I came into this game with zero aim skill. I’m not super young so learning aiming isn’t something that comes quick or naturally. (Yes there are some that can learn at older ages, I’m just saying the majority were playing shooters at 14) The idea of aiming a gun was something terrifying to me. However, once Moira was added, I had friends convince me, “Hey you like healing in WoW, you’d really like this new character they added. Come try her.” I had tried Mercy back when the game first came out, and she was ok, but still relied on a gun to defend herself. Anyways I ended up trying Moira and suddenly the game wasn’t scary anymore. I could aim in someone’s general direction and still make an impact. It allowed someone that doesn’t have the “skill” to actually get into and learn the game without having to learn to aim at the same time. Overwatch tries to be the most inclusive game around, with characters. I don’t see why that wouldn’t transfer over to “aim friendly” characters as well. These new changes in experimental are not only nerfs to the characters, but also to people that haven’t played shooters and want a stepping stool into the world of shooters. Do not lose that inclusion. Do not lose the chance to get more new players who don’t have the aim skills, by making her more aim reliant. Heroes like Moira are what allow for us to learn and love the game without the extra stress. I know I’m going to get hate for this, and “this is a shooter, don’t play if you can’t aim” or other such things, but there are plenty of other shooters out there that are “aim only” games. OW seems to be one of the exceptions. And instead of making everyone have to “have skill” embrace the differences, and accept that it’s what opens the game up to everyone. Thank you for the inclusion, and please don’t lose it.
I agree. That’s one of the things that made OW magical in the beginning. Until they started listening to the “aim elitists” and started nerfing and deleting heroes that didn’t conform to their aim requirements. OW used to have a much more varied and diverse set of hero archetypes to fit any kind of play style. Not as much anymore.
The problem people have with Moira is that her aim is easy but she doesn’t make up for it elsewhere, unlike characters like rein and winston.
The narrower beam part of the experiment feels really good, and I think most people would agree
The damage orb, however? That sucks to play with even when you’re good and I really hope this version doesn’t go live. It ruins their own vision to make her accessible, and that doesn’t feel right at all.
I personally like the Moira ExC, but I absolutely agree that OW should embrace heroes who rely on alternative skillsets other that aiming mechanics.
Winston is probably my absolute favorite designed hero in the game. Simple, accessible, but everything about him works and feels fair. It’d be a shame if those kinds of heroes were all lost to patch notes.
“inclusion” is such a red herring argument. its a competitive game. should i be allowed to use a segway in an olympic marathon because it would be inclusive and make me feel good.
gaming is very inclusive, there are games foreveryone. what you are being is selfish and ruining competative games for people who dont mind putting in the effort to improve themselves and dont mind losing to people better than themselves in an arena of fair play.
Poor analogy. The proper analogy is that everyone has the option to use a Segway and decides for themselves if it works better for them or not.
The game was literally made to be inclusive lol
If the Olympic marathon committee had specifically and intentionally added the Segway as an option three years ago, and I spent all that time training to Segway better than anyone else, it would be pretty messed up to just come out of blue and say “nevermind, no more Segways forever.” Especially considering that marathons were usually won by running (playing Ana) anyway.
I wonder what happened to the phrase:
“Overwatch is a shooter for everybody”
They got cut off. The real statement was “Overwatch is a shooter for everybody who plays Ana exclusively. The rest of the support players can go die in a fire”.
At the player base gets better at the game over all (even if it can seem other wise sometimes) some areas of game play need to be tightened up to keep pace.
Other wise everything just stagnates.
Moira is just next in line to get a bit of a mini rework to make a wider power gap between what will be seen as good vs poor Moira play.
Like being able to stick those new orbs on flankers could be one of the best “go away” peel moves in the game.
There needs to be even more changes to the game that draws clear tactic and game play lines between the tiers. Where a player is asked to make a direct play with direct impact vs just existing.
Yeah I don’t know.
Every hero needs to be super complex or is not allowed to be played. Every hero needs to be aim based, otherwise it’s a noob character.
Giving them aim doesn’t even help. They gave Sym aim and the people who hated her still hate her.
So if everyone had the option to use a Segway why would anyone ever run without one?
If you add in super easy yet equally or more valuable heroes, people have zero incentive to play actually skillful ones.
But Moira isn’t equally valuable. Ana is better. Ana has basically always been better.
Moira was meta only once, for a very short time, because the meta disfavored Ana hugely and she couldn’t really be used.
Ana is also consistently popular regardless of her value, because people just want to play her. Kind of like McCree.
I mean the only aim mechanic on the Moira changes her damage orb. She grasp is still forgiving but tuned a little, her healing is still very easy to piss on people, her heal ball is still the same as well. The damage orb is the only thing that is on the harder side. I agree there should be inclusive heroes but I disagree that Moira now isn’t one because of the changes.
Also, a hero is not easier to play in high rank purely because they are not mechanically intensive. Which hero is easier to play in masters, Reaper, or Ashe? I guarantee you it’s not the mechanically difficult one.
So they don’t get fat?
Because the Segway is slower and running without one is faster. You just need to put in more effort. That has almost always been the case. And when it’s not, the devs take corrective action to make it so. Even now as people are hunting Moira down, she’s literally the worst support in the game. Lowest picked in GM after Zen received some buffs. Moira has been considered a throw pick for most of her existence at high ranks. You should know as a GM player. I’m surprised you don’t.