Why Isn't/Wasn't Archives in Arcade?

Genuinely curious. They and other OW1 events should be in the arcade rotation. The achievements still exist in the game, but unlike CTF and a few others are 100% to attempt for newer players. I’ve always loved playing them as a break between a bunch of matches. I’ve got two buddies that started playing in OW2 and I was excited to play through these with them and attempt the achievements since we love achievement hunting.

Are they gone for good?

1 Like

Because they want to sell it for $15.

9 Likes

I hate how correct you probably are. I can see these modes being an add-on to entice buyers and it frustrates me so much. Lucio Ball is returning, CTF is in arcade, Halloween saw the FREE return of Junkenstein + new mode… yet Archives remains locked and will probably only unlock with a credit card.

I highly doubt they gonna sell Archives. A more reasonable explanation would be, that they don’t go off OW1 release date for this kind of event OR that they don’t wanna release them anymore cause they are too similar to the story missions (and why pay for them if you can play something just like it for free)

But it’s all speculation cause we don’t know. It could be here for the OW2 anniversary

OW2 was never about reimagining the sequel or building up the lore or what nonsense those players wanted to see. It was about extracting as much money out of compliant penyattas those players really are for the company.

Yeah OW2 is nothing but Blizzard to throw old players into fire and bring in new players. Along with MTX updates. There is nothing about this game that warrants “2”.

Probably because they would have to update them for the revised PVE engine, and apparently this new engine is incredibly difficult to work with.

Well, I guessing it’s incredibly difficult to get working. Can’t think of another reason why they only have 3 missions coming next season, and no follow up ready until 2024?

I don’t think so. I believe they were skipped earlier this year simply because of how fundamentally similar they are to the story missions being released next season. They don’t want to prematurely expose new players to OW PvE with old missions; it would steal the thunder from the new ones.

I’m fairly certain we will see the old archive missions return, either as a side dish to the new missions, possibly rotating in weekly, or, if queue times is a concern with that many options available all at once, as PvE substitutes/fillers in subsequent seasons while we wait for new story missions.

1 Like

Did you literally forgot about the 3 missions for $15?

2 Likes

That’s actually a really good point. If they give us even an older PVE mode, I’m sure the marketing team have considered the fact this might negatively impact sales of newer PVE content.

Because they want to charge you for the ‘story’ missions that you can ‘keep and play over and over again’

That makes so much sense to me, and thank you for this point of view. I hope you’re right! I want to believe they’re not deleted out of existence. Makes total sense they want all new players that started with OW2 to jump into the paid, premium, and new PVE experience as their FIRST PVE experience. Then release the old stuff when the dust has settled.

1 Like

If they monenitize archives, I ain’t buying it even though I loved them, especially retribuition.

Blizzard keeps raising the bar for how greedy they can get, and at this point, it’s actually quite comical.

Never going to support bad behavior however.

Yep, exactly. Especially because the new ones will be paid, giving them access to the old stuff and letting them see ahead of time that, “heyyy… so maybe this kinda isn’t worth paying for?” would be counterproductive.

What’s interesting to me is how they’ve worded the premium pass as offering permanent access to the story missions. Makes me wonder how many? Just the new 3? All the archive ones as well? It’s going to be really eye opening to see what those queue times look like if they do continually keep adding more missions. I’m almost certain they’ll have to limit things somehow. :thinking:

2 Likes

Friends and I like discussing this, too. Wording is everything in marketing, and it leaves it very confusing. My best guess is that you’ll “own” them if you buy them; able to play whenever, “forever”. If true, how that will look on the UI menus, how the queue times will be impacted, how long will those who choose not to pay be able to play, if at all, how long will it stay in the shop (will it have a new tab and be in it forever?), etc. - so many questions.

I’m cynical, but I do believe the OW team is trying their best while working under a company demanding a lot from them/micromanaging. I’m done giving them passes, but I’m not blind to noticing a lot of their timelines/deadlines/projects have been totally upended. I think how this first PVE bundle launches will be unrecognizable in a year, since they’ll definitely be looking at how well it sells and feedback for the user experience that they can justify in making the next iterations better (while still making more money, that is haha). Will we be seeing a “10 PVE Mission Megabundle” in the shop for $80 at the end of 2024, or will this whole idea shift dramatically? Time will tell!