Why is the SR/MMR formula kept a secret?

You clearly don’t know what this term means.

No, your crusade is objectively meaningless because you will never get what you’re crusading for.

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it’s possible for me to become the CEO of Activision/Blizzard and then release the MMR formula. You can’t argue that.

It’s more like some very large matrices.
To evaluate this properly, you would have to process it again. A considerable part of it is likely to be dynamic.

The system needs transparency, but more in the sense of a post-match analysis, in which the player is told which actions the system has evaluated as positive or negative.

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I would bet my home, my dog and everything else I own that this is in fact unattainable for you. You’d definitely have to understand what the term “ad hominem” means first, but you keep using it even though people tell you you’re using it incorrectly.

Additionally, if a CEO were to unilaterally disseminate proprietary property, the board would boot that CEO and then sue the heck out of him.

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100% transparency. A lot of people think there are motives behind wanting to know what the MMR formula is. But like the guy said in the video, I want it just because I want it. It would be one more question of mine that was answered.

knowledge is good ignorance is evil. I request knowledge. nothing more nothing less

now for my opinion: I think it’s extremely obtuse to have a hidden matchmaking system in place

so you’ve already lost the bet.

well whatever, stack the board with my friends too.

I’ll be waiting for your call, :rofl:

as soon as I win the lottery 100 times in a row, expect a call :face_with_monocle:

Ok, interesting.
Anyone else?
Cause when i Google mmr systems or mmr formulas nothing concrete comes up.
Its akways a variant.

As for trueskill can you imagine the forums going into meltdown when ppl gained rank for a loss & lost rank for a win???

and we’d be able to intelligently discuss how we want our matchmaker to work. instead of the current situation where we don’t know what’s going on and we’re guessing at best

It’s always a variant because it’s not a “drop in and forget about it” system - the inputs have to be defined and tuned per-game.

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A lot of games use unmodified Elo, or Glicko, which are documented.
Elo rating system - Wikipedia is a good place to start, as modern rating systems typically use Elo as a reference point.
Glicko rating system - Wikipedia lists a number of games (not all indie or two player).

Starting with wikipedia is often good for the older systems. I’ve listed two above.

Here are the links that I’ve gathered for TrueSkill:

Computing Your Skill (high level introduction, start here)
http://www.moserware.com/assets/computing-your-skill/The%20Math%20Behind%20TrueSkill.pdf (more detail for the previous link)
https://web.archive.org/web/20191203112137/https://www.microsoft.com/en-us/research/project/trueskill-ranking-system/(Microsoft’s overview)
https://www.microsoft.com/en-us/research/wp-content/uploads/2007/01/NIPS2006_0688.pdf (The original paper)
https://www.microsoft.com/en-us/research/uploads/prod/2018/03/trueskill2.pdf (A paper for a new version of trueskill)
https://trueskill.org/ (An open source implementation)

The forums are constantly raging about everything. It is hard for me to take it seriously. Regardless, I’m not necessarily endorsing TrueSkill. I’m just saying that it is better documented.

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Because the formula would be:

=IF(BEST PLAYER IN GAME,HANDICAP BEST PLAYER BIG TIME TO GIVE 50% WIN RATE FOR “TEAM”,FAIR SHAKE)

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Are we being judged on hidden performance standards? It seems to me that when I win my SR goes up and when I lose my SR goes down. You can clearly see if you won, lost or drew. It is not hidden at all.

If you care about any other metric more than simply wins and losses then you’re missing the big picture and knowing how MMR and SR work won’t help you.

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how does a car work? one pedal makes it go and one pedal makes it stop. if you need to know anything else, you’re missing the point

this is basically what you’re saying and I don’t know how to define what you are doing

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You’ve made an abstract analogy which doesn’t work.

All I meant was that if your single aim for each match isn’t simply to win then you’re worrying too much about details which don’t matter.

Win game --> increase in SR of ~24. The PBSR gains are very small in comparison. Gaming the PBSR system (MMR/SR system) will never be as efficient or effective as simply winning a larger fraction of your matches.

But feel free to waste your own time trying if you must.

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you’re condemning curiosity

they do matter, PBSR is a thing, so it does matter, not as much as some might think, but it does matter.

if you don’t see a hidden rating system as heretical, then we just have a different outlook. (it has nothing to do with me thinking that I’ll have an edge up on some of the people that don’t know how to “game” the MMR system once it’s published)

so thank you for you blessing. i’ll waste a lot of time on it

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No he isn’t, he’s giving good advice that’ll help you get to at least Platinum, maybe even Diamond. After that, PBSR isn’t a factor anyway.

Not anywhere near as much as winning does - in other words, a waste of your time to chase because it’ll probably result in you missing opportunities to win.

Every time you start babbling about heresy I look up Warhammer 40K memes, I love it. :laughing:

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still not a good reason enough to keep it secret

Blizzard doesn’t need a good reason, or any reason at all. It’s their private property and they don’t have to share with you.

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you’ve added nothing to the conversation