Why is the animated short only 25 fps?

i looked also, and it says 1280x720@24 for me

On the offical play overwatch Chanel? Are you on mobile?

im on my laptop, and yes the official page, the video doesn’t have the option for 1080p60

It does for me. Wonder if your getting throttled.

24 fps is the standard for movies.

…no…im not…also i have a picture

In fact, 60 fps is really only used for youtube videos and games…because shrug

idk where you’re getting that from a simple google shows that 24fps is the standard for animation if you’re talking about normal video footage yea 30fps is the standard

off topic, but imagine if people tried to handdraw a 60 fps animation, like people used to do animations

I’m always wondering how many things people here can find to complain about ?
Like did you noticed that Jeff shaved his beard ?
Omg it was so much better why he can’t grow it back it’s no shave november afterr all lol.

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you are on another level of enlightenment my man

You could make your own animated movie, then. I mean, if you’re a film student, why not practice and make a full fleshed out animated short with acceptable frames?

And, I actually hope this is bait, because otherwise…yikes.

That would be hell. But most places don’t hand draw animation anymore.
Also image for the 1080p 60fps video.
h ttps://www.firecobrastudios.com/image.html
also link to video

It would have taken them at least double the time to export at 60fps compared to 25fps not just an extra 30 seconds every time you double the frame rate you double the render time.

Unless the Pc is powerful enough. 1080p 25 fps on a modern computer would take around 30 seconds - 1min to render. So yea. It would double BUT it already would have such a low render time it wouldn’t be very much time.
For my PC. 4k Video renders at a 1 to 1 ratio. 1 Min of video to 1 Min render time. 1080p is a 4 to 1. 4 Mins of video for 1 Min of rendering. Gtx 1080. I7 7700k. 32 gb ram. The key part is the processor and my processor is for gaming not for video rendering. Have a 16 or 32 core processor and 1080p video would render at a 1 to 10 or better ratio at 60 fps.

So If they even had a half decent production PC working on this at MOST. It took 2 mins to render.

24 FPS is a standard and I have no idea why.

Because it’s a cinematic, it’s meant to look as close to realistic while keeping it’s charm as they can reasonably manage. It has been shown countless times that the 24fps format is what audiences are most immersed by.

They tried a 48FPS running of the Hobbit and it was widely slated for the way it looks, it’s almost “too clear”.

Sure high FPS is good for purely action shots that would be hard to follow in both real life and at 24FPS, but it’s widely thought to remove the audiences engagement.