Why is Roadhog not allowed to be good?

Rein, D.Va, and Winston are dominating the tank role and people want Roadhog nerfed again and Rein to be buffed even more. People complain about Roadhog in FFA but where else can you use him? He’s trash in standard play and a borderline throw-pick.

He did get an indirect buff with these health changes but even still, his TaB has been neutered so badly. Orisa and Mauga can lay down constant suppressing fire without ever stopping. Armour just got buffed to be twice as strong as it was in OW1 making tanks like Orisa, Mauga, D.Va, and Rein obnoxious. His gun is crap again since armour changed to be like how it was in OW1 instead of a flat 30% reduction. He lost 50 health. Gained nothing in two patches that buffed the entire role other than an insignificant trap buff.

Characters like Mauga have armour, movement, constant suppressing fire, team protection and a self-heal that they can use while fighting. So many tanks can pop an ability to gain health but Roadhog has to not only stop fighting, but let the health slowly build up. There is Commanding Shout, Cardiac Overdrive, Berserker, Fortify, and Adaptive Shield that just provide instant health and armour.

Roadhog has to stand and get hit while being unable to fight just to get the same result. D.Va, Mauga, Rein, Ball, and Winston can all get armour and the ability to lay down suppressing fire or the ability defend their team with a shield and exceptional movement abilities while Roadhog gets no movement, no armour, no shield to protect his team, no ability to lay down suppressing fire since his gun is a peashooter past 15m. He gets a self-heal that is inferior to all the “pop-and-gain-health” abilities that most other tanks have. He doesn’t have the supreme defensive abilities of Sigma. He doesn’t get the luxury of being a dedicated counter like Zarya whose weapon pierces certain types of defense. His only good aspect is his CC in his hook. But Doomfist has better CC and disruption abilities with his punch and on a much shorter cooldown (plus it can also hit multiple people and get kills sometimes). Hook suffers when so many heroes have movement or invulnerability abilities which most do. His hurtbox is probably the easiest to hit in the whole game too.

He was supposed to have high damage and survivability to compensate his lack of utility and movement. Now most other tanks are much harder to kill than him, can protect their team, can quickly reposition with their great movement abilities, provide utility for their team, absorb damage with armour and shields, and be a threat. Roadhog can’t do any of that. He can’t really go toe-to-toe with any other tanks aside from Zarya and Sigma. Doomfist can just avoid him and dive the back line. Every other tank beats him in a 1v1 usually.

He has no niche. He feels like a damage hero in the wrong category. His rework made him better but they immediately neutered him in ridiculous back-to-back nerfs. They avoided giving him anything in the two rounds of tank class buffs.

I think it’s because they admitted it’s just player sentiment. Roadhog with a 51% win rate isn’t liked but D.Va and Rein pushing 57% seems to be what everyone wants and so now that’s what they’re balancing around.

3 Likes

cry. Hog was good for like 10 seasons.

The reality of 5v5 though, is fat slow front line tanks will never be balanced. They will always be OP or UP because to be viable they have to balance them to be able to face tank 5 people shooting them with 100% accuracy. They’re far easier to balance in 6v6 because they are balanced to play around their main tank so they don’t have to be stat monsters.

8 Likes

Basically, yes. A lot of people don’t like playing with or against a Hog, and the rework didn’t do anything to alter that, so it’s to the naughty step with him along with Mauga and Orisa.

3 Likes

Because the game is designed around “engagement” more than anything and players are far more likely to close the game after getting their poor positioning exploited and destroyed by a 60% hook acc Hog, so he’s not allowed to be good.

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Because one shots in general are not fun to play with or against, much less tanks who can one shot

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Not a one shot, it is a combo.

What widow does is a one-shot.

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other tank mains got gerd whenever he was good. they were always jealous of him and afraid of him deep down.

other squishies and dps also were not fond of him due to his hook and kill.

He is basically the alpha of tanks who will keep everyone under control, not be reliant on dumb healers or useless dps.

he was made to let people not rage quit due to team.,

he could tank heal and dps, he was the true boss of overwatch.

the fact that everyone rejoiced ruining hogs gameplay loop is why how bad this game is now.

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Gotta love when people try to pretend hook is a completely reasonable and unassuming positioning check, get real loser.

The reason hook is hated is because theres literally zero skill to it. None. It is infinite value for zero work. That is the issue that literally ALL hook characters face in video games, and its the amount of skill required vs the value provided.

Even Blitz is hated in League of Legends despite the fact that he just outright cant kill anything he hooks on his own, but now you give it to a character who if his hook lands on any part of your body youre just guaranteed dead.

It doesnt matter if you position perfectly, break 9/10 hooks, the 1 hook you werent able to break Hog 1000% just doesnt deserve. Its a disgusting ability thats been hated Day 1 of Overwatch, where you get insane value for clipping the slightest texture of a hero’s left foot.

A veritable widowmaker who 1 shots you every six seconds regardless of where the shot lands so long as youre within 20 meters.

4 Likes

I want to see your 100% hook accuracy vaestus.

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You know exactly what point is being made. Debating meaningless semantics like you’re trying to do adds nothing to the conversation.

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It is not semantics. The hook combo can easily be interrupted. Killing the mine removed roadhog’s ability to combo solo.

Widow headshots you, no counterplay at that point. THAT is what a one-shot is.

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It’s 100% meaningless semantics.

I’ll adjust my language for you. Hog is hated because heroes who are able to kill another hero in a way such that the target cannot react between being hit with a shot or ability (whether a single ability or combination of abilities) and being killed are unfun to play with or against

Reality is hog has always been the cheesy low skill hero for the tank role. Those heroes are always disliked

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If he is so low skill, lets see you climb with him.

The reality is that getting hooked and killed feels bad, so people will jump through hoops in their mental gymnastics trying everything they can to justify that feeling.

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I’m GM on tank. Hog is up there with Orisa and Mauga for being the low skill tanks in the game.

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Great, now get to the top of the t500 with roadhog.

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People don’t like him because he is a big tank that does more burst damage than a lot of DPS. His method of securing kills makes you feel helpless, and he controls what is and isn’t good positioning simply by moving around the map.

His survivability without an Ana on the enemy team is also so high that it feels frustrating with how much focus fire you need to take him down.

The bullet size increase also just feels like it negated the entire reason they reworked him. :person_shrugging:

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If you can get t500 just playing hog then the game is screwed lol. Cheesy heroes like hog should cap out at like diamond and be throw picks after that

No one enjoys playing with a hog in their game. Its better to balance the game around the fun for the 9 other players in that match over the 1 hog players fun

Shouldnt you be crying about dva?

2 Likes

If we’re talking counter-play & maining the character… Hog literally requires the highest skill floor in the game. You have to be really freaking good to pull it off. Not to mention it’s a skill check for your teammates and can put a lot of stress on them due to the counter-play you will be facing

One of my favorite parts about watching Cyx is when he has to switch off. The value he gets from any other tank requires so much less effort it’s astounding. Maining Hog is a big flex.

1 Like

D.Va is popular with D.Va mains but otherwise has a nerf crusade going on because of how oppressive DM is along with her high mobility and damage.

That said, the tanks that get longer leashes (Rein and Monkey) get them because of the lack of jank in their kit. They’re for the most part completely honest and “fair”. That can’t be said for Hog who is one of the cheesier characters, not just tanks, in the game.