Whenever I play him I always struggle. Flanking sucks because people always see where I am because of how noticeable shadow-step his. He has to play at a range closer than anyone else to do any real damage. And when i do get that close I struggle to aim. Maybe I’m just bad but I feel I do a lot better with someone like Tracer who the community sees as being much harder to play.
Because he is mechanically easy to play. Get close and shoot at face.
The difficulty of Reaper comes from more macro elements, such as positioning and awareness of potential routes on maps, etc.
But, since every hero has to worry about macro elements, people tend to judge difficulty based on mechanical skill needed, leaving reaper as being seen as low skill
Hope this clears it up for you
- Shotguns are much easier to aim with then other types of weapons
- He can close the distance or disengage with minimal risk(with the recent shadow step changes he can tp in your face and get away with it in most cases)
- Self healing
He is one of the few heroes that is not very tricky to play. You just have to press M1 on a tank until they die.
Reaper problems however is that he has consistently crap for the longest time ever. Between Shadowstep going from the worst mobility ability in the game to everyone outrange and out damage his self healing he hasn’t been that OP apart from the 50% life steal.
Because Reaper is extremely simple, but has a super low skill ceiling so he’s difficult against competent players
His kit isn’t very hard to use, and because his kit is pretty straightforward and not all that complicated, his skill ceiling is overall low, so he’s a relatively easy hero to pick up and play to a decent level.
The only issue is that, compared to other heroes, he just isn’t that good. Whether or not he’s strong doesn’t have much relevance to the fact that he’s easy.