noone liked that meta and before they buffed Bap unreasonably hard it was the best meta since the beginning of OW. why did they had to buff Bap for no reason and bring back the worst meta since GOATS?
Because 99% of the player base has no idea what natural cover is, so they whine until they get 2 shields to hide behind.
Bap isnāt the issue, barrier active time is. Bap just coincidentally has an ability that functions sort of like a barrier does.
No one enjoys shooting at big red rectangles all day. Barriers shouldnāt be a āset it and forget itā type of ability. They should be tied to a short cooldown with a shorter cast time.
Says you
99% of the player base donāt play where double shield is a problem.
Wrong, every player below the GM/t500 whines about double shield now and then, GM/t500 is 1% of the population in game, if they even take that much now, double shield has been a plague in this game since Sigma was introduced, and was at it worst before all of Brigs nerfs, sure Junk and Phara, even Sym melt shields, but against 2 or them? Nothing happens unless you catch someone horribly out of position.
I just won 4 out of 5 matches with D.va a moment ago so Iām feeling alright.
uh, good for you? but that doesnāt have anything to do with the discussion here
double shield sucks
Double shield meta? Meta is wrecking ball+sigma if i am not mistaken.
Itās worse than a barrier. Thereās heroes that can easily avoid shields. If I pin a Bastion as Rein, or punch a mercy as doom, thereās no shield saving them. But Bap does. This is how he enables them. He cancels out the shield counters.
Add into that the beacon can be shieldedā¦and a number of special abilities donāt even damage itā¦wellā¦letās just say this is another perplexing ability added to the game.
No thanks barriers already suck.
Nah, itās Sigma + Dva. Enemy Players go up, Bomb goes in!
D.va? You must be kidding, she is almost throw pick in GM. She has lowest pickrate from all tanks at 1,5%. Wrecking ball and sigma have both above 24%. She is pretty much last picked at all ranks with exception of bronze and silver.
Probably cause people hate dying to heros across map. Hitscans are the reason double shield is still a thing
Thatās why OPEN makes you a better player. Faster response times, faster ttk, no mistake padding, etc. Way less forgiveness. You have to live off the land and gitgud in terms of mechanics and awareness. As long as itās in the low/med ranks where people hit their 1shots, and your 4th account 3+ dps show up and most battles are >1v3.
Screw objectives and winning lul thatās boring (it really is).
there is double shield meta, but wb and sigma are the most broken tanks atm, so you can solo cary with them just by existance in lower elos where synergy is not a thing.
Sorrry how does that make sense? how can be double shield meta when shield tanks with exception of sigma are on the bottom as picks?
I mean it does kinda make sense. Ball and Sigma are the strongest tanks individually but when synergy and team coordination is taken into account itās worth running a weaker individual character to get that second shield if itās part of the game plan. Not to mention youād still include a strong tank in sigma.
Iāve litteraly explained that. Wb and sigma are just broken heroes, so if you know how to abuse them against lack of team cohesion - you carry.
But meta is different, it requires cohesion to be effective, that is why double shield is meta in 4300+ and wrecking balls or sigma abusers are so strong anywhere else. Bottom picks are bottom picks by many reasons, goats was also unplayable in plat you know, unless even plat realises how to abuse this broken composition. Ow is a game about who can abuse something better than others, it could be meta or just broken heroes like ball or sigma in concept.
Meta is what is played the most at top level. If sigma and hammond are most played on top level, they are the meta, not the shield meta.