Why is bronze SR range so big?

I get it Bronze tier is supposed to be trash, burden to society yada yada yada so get the out of here if you only want to belittle us, we know how f<3ing bad we are.

I’ve been in Bronze since forever, my first comp season I was in 1200s, went down to 700s, took me forever to reach 1200s again

this time around I was placed in 1300s yay! still trash I know I’m still a useless piece of shyt again get the out of here if you don’t care about SRs since I’m still a BRONZEEEEEEE but here’s the point

why is the SR range in bronze so large compared to other ranks?

I climbed my way to silver only to go down to bronze again after a few losses, so far down again because of the people I end up pairing with… you know the one tricks or in cases where I’m the only healer the enemy team outheal us while our dps can’t kill SHYTE

now I know damn well I won’t be silver again unless I grind my behind off for DAYS and I won’t be doing that because that’s simply stupid and I have a LIFE, Blizzard!!!

I’m a good D.VA, Winston, Mercy, Moira, and I’m capable of quite the kills with Mei & Sym
so there you go I have heroes that I’m confident in

I just feel like I’m in such disadvantage because I depend on many other who aren’t willing to flex… Idk man in higher bronze and silver at least people understood roles and counters and stuff

why do I have to pair up with people whose SR are like 500 less than me?
why are there roles in the first place if we can play whatever we want–like there’s no guarantee in balance of things

I get it this is a game where “oooh let’s counter this! let’s counter that!”
it’s just that I feel like people don’t get that, because people are weeb, and the tutorial in the beginning was bad, no canon system in game encourage the flexing or counter balancing of roles

idk man maybe I’m just another talentless butthurt who should not touch comp… honestly I just wanna collect gold weapons… I don’t even care about ranks or whatnot

but it sucks

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What’s the range of bronze? Never been there just curious.

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It’s 1500 and below. (Yes, your SR can be <500)

Bottom 500 to 1499 is the sr range.

Theres a huge difference between a 1400sr bronzie and a 1000sr bronzie. The difference between a 3000 and a 3400 player is much less. Its just how bell curves work.

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Bronze tier is hardly trash. I’d say a tier where people report you for not playing the 6-8 most popular characters is trash tier.

Bronze and silver are the very best tiers. And maybe the range is so large because the most people are actually meant to play there. I’d like to think that, since when I hear about the top ranks, they sound awful.

To be honest, most of the bronze players I know who are actually hard-stuck have more equipment issues then actual mechanical skill issues. Things like mouse sens being way too high or playing with high ping, times, lots of system latency or on old flickering monitors. These players are really casual so they never really take the time to maximize the experience.

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Yeah it’s always bastion in every fight or reaper or mei.
That’s not fun;)

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it really isn’t people actually going below 500 SR is so incredibly rare, and the total number in bronze is way lower than silver or obviously gold and plat

the SR tier density is highest where people density is highest, and that makes sense

grandmasters range is larger too btw

Wow, that’s not even close to my experience.

But you won’t find those characters played at high ranks much at all, from what I read here.

Sorry, I’d rather see those characters in the game, whether I play them or fight them, than the anemic list of what I hear people play at high levels. A challenge includes variety for me, not playing the same thing 10,000 times over. You don’t see people praising Bastions or Reaper so honestly, the best route is to find a way to counter them. Which you will, without someone reporting you for it, either because you didnt’ pick a character they like while doing it.

Does it? A range of 1500 for 10% of players, a range of 1000 for 60% of the players :thinking:

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The problem with being in a match with people whose SR is far away from you is a population problem. Below 1000 SR, there are so few people that they have to choose to put people in a match that isn’t ideal instead of making you wait forever.

When you get close enough to 1500 SR, you’ll have a mix of Bronze and Silver in the matches. The match maker doesn’t limit you to tiers, it’s always an SR range that the match maker tries to put together, whether that range bridges a tier color is generally irrelevant.

The population of 1000-1500 SR is about ten times the population of <500-1000 (FYI, they stop displaying differences in SR and just always display “<500” as the bottom value. I’m not sure what happens when you lose 5 times at <500, does it keep tracking how low you go, so you have to win 5ish times to get to 501?). So it’s extremely hard to create a fair match with people sub 1000. What makes it even worse is that’s where the Thrower Trolls like to hang out as well. With so many thrower trolls trying to get their SR to “<500”, it’s really hard to have anything that resembles a fair game in the 500-800 SR range. It actually improves quite a bit from 800-1050 or so, and I’m assuming the SR range of the matches narrows more as you go higher.

All of bronze is about 5.6% of the player base on PC, and even smaller percentages on XBox and PS4 (both around 2.5%) according to what I’ve seen.

Further, based on the graphs I’ve looked at, the bottom half of Bronze is even tiny compared to the top half of Bronze, I’m guessing .5% of the population sub 1000, and 5%ish in 1000-1500.

Sub 1000 SR is really a miserable place to be. If it only had the people that belonged there, it would probably be more pleasant. Unfortunately it’s heavily populated by what I call thrower trolls. People that like to throw games to derank down to the bottom SR, and get their jollies on trying to get people to tilt and cuss them out.

It has to do with how a normal (or bell) curve looks since I’m pretty sure skill rating follows a normal distribution.

I think people jokingly refer to <1000 or <500 as “wood tier”

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because there is a big skill gap between bronze players, probably the widest in the game

It keeps tracking. It used to just show your SR. I think it’s hidden just to discourage people like the ‘i hanjo’ guy, who used to deliberately play at a terrible framerate and terrible ping time and always as Hanzo. He swore he was actually playing to win and not throwing… within his (self-imposed) hardware limitations. Which, I mean, who knows… with 12fps and hundreds of ms ping… yeah.

He made it to 1SR though, which… uh… congrats, I guess?

i hanjo - Rank 1

There’s a video on Youtube called “Super Low Tier Overwatch”. It pretty much explains why. The gap has to be wide, because the lowest bottom has to practically equal “AFK” level, even when the players are physically playing.

It doesnt matter. The only thing that would change is the symbol, and the symbol is irrelevant.

yes because bell curve

Ah yes, the bell curve. I’m glad it satisfies the mathematicians, but I’m not sure it improves the matchmaking.

the more people you have the better the chance to find someone with similar skill, so your SR margins become narrower the more players there are, so you can afford narrower brackets and still get enough players in them

if you look at the bell curve and integrate the function you’ll notice that the delta X values get smaller when keeping the surface area the same the closer you get to the middle of the curve

in other words if you want 100000 players in each bracket you get 1500 SR ranges at the highest and lowest ranks and 100 SR ranges in the middle

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