Baps boots are one of the very last things people complain about. Seriously, how many people genuinely said his boot charging time was too strong? It’s one of the most balanced parts of his kit that has a healthy skill curve and doesn’t harm the game. It’s just annoying at most. Hell, I’d even say EVERYTHING in his kit is fine outside of Immortality. And that’s the issue with bap. They are dancing around the issue with Bap. They ignore the underlying issue with immortality and just chip away at his base kip, nerf by nerf.
And no, just nerfing IF isn’t the answer. It has to be reworked to something else like damage reduction or an ult cost reducer. Or even a cleanse field or anti CC field. Something that doesn’t make a team immortal.
Yes you can shoot it, but that is the ONLY option you have. Bap places the drone on a player, and they literally are unkillable until you shoot the lamp. And the issue with having only one option to outplay the ability is good bap players can reduce the amount of opportunity to do that one counter. Baps place it behind walls so you literally can do nothing about the drone. Good team players will play more aggressive when drone is placed to try and melt down targets who are busy shooting lamp. Maybe a lamp is placed on kings row first point, and you a soldier player, try to break it. But since their mccree and bap are in the drone they can just melt you as you try to destroy because you can’t fight back against them. Or for example a bap places drone behind a wall, and a mccree high noons in the drone. Normally when a McCree ults, you can actually burst him down and punish him as a team. But when he’s immortal… you can’t kill him when he’s immortal so you HAVE to kite back. This is why it needs to be damage reduction, so drone has more options other than ‘just shoot it’.
While it’s not the largest nerf, here’s why I am concerned. So this nerf will probably hit live, but because they didn’t address the entire Immortal issue, people will complain about him. And because people complain about him, next they’re going to nerf his damage, then nerf his healing, then nerf his window, then maybe some irrelevant nerf to drone that doesn’t fix the issue. See the problem here?
This pattern is consistent with one of the overall issues Blizzard has with their balancing. They make heroes feel WORSE to play while not addressing why they are good. So you have heroes feel worse to play while still being strong. And next thing you know, bap will feel like trash to play, but because Immortality Field exists, he won’t get buffed. Now we do not want that, do we?
He’s one of my favorite heroes to play, and just the thought of him constantly getting nerfed because of Immortality doesn’t sit well with me. I really hope they don’t nerf boots and instead nerf the real issue