Why I stopped playing support

Here is why after since closed beta I stopped playing support.

  • No matter how good I play, if the tanks and DPS aren’t playing well I will lose, period.
  • No matter how bad I played (unless intentionally feeding) if tanks/DPS was good I would win.
  • Constantly felt like I had little outcome on the match. This immediately changed when switching to DPS.
  • Support historically gets the most nerfs/reworks and not in a good way most of the time. The excuse given is ‘supports mold the meta’ and I strongly disagree with that. Tanks/DPS do in my opinion, I am not saying there isn’t times supports need nerfs though.
  • The ‘BuT mUh SkIlL’ crowd. Nah fam, you just got outplayed and aren’t as skilled as you think you are.
  • The stigma that the support role is ‘easy and requires no skill’. When it is the exact opposite.
  • LACK OF HERO CHOICE!

Those are my reasons.

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if not enough dmg is the problem have you tried playing Lucio?

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Learned helplessness

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All of your points, besides the rework and no skill, could be said about the other two roles as well.

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Well I didn’t make it before the clowns…

But this opinion needs to be voiced because

HE ISNT WRONG

I literally remember getting 5-6 man antis. 5-6 people are not able to be healed. But my tanks didnt push, so my dps couldnt kill, and it was for not.

No matter how you look at it, OP is not wrong

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Ah yes, your subjective anecdote definitely proves it. Case closed.

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For me, it does

Poor point, I’ll admit.

Nevertheless, no matter what a support does, its highest cap is enabling the other roles to do something huge, which they may not do

Some people may call this ”balanced” for the support role, however I think OP said it best:

The inverse can be true, but since I used to almost always play comp, I’d like to assume that all the people who weren’t throwing were trying their best to win. And for a support, it’s really just hoping your team can take advantage of your healing/utility.

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It is like the name of the thread is my opinion, and is even stated in the body of the text. Maybe you want to contribute something the conversation, or just be an idiot fish in the sea of idiots?

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When I play support outside of GM and high masters, I feel the exact same way. Support’s whole thing is about setting up plays for the team. You can hand them out as much as you want, but it’s still 100% down to the rest of the team to accept them.

I started playing Moira mostly, because it let me put down the healing for 5 and help one of the DPS that’s struggling to kill someone. As long as you call who you want dead, Moira is a great options. Lucio also works well, but do beware that outside of his ‘boop maps’ it’s quite difficult to get value with him and requires a lot of skill to make up for his downfalls. Brig also works quite well, but in very specific situations.

The problem I’ve always had with OW is that 1 person can contest the point to stop all progress, and progress isn’t determined by how many allies:enemies are on point. If they changed that around to still let you get progress when there are enemies on point it would make it so that your healing is keeping people up, which is directly adding progress. Unlike now, where the Tanks and Supports are there to assist the DPS, with the DPS having a strong advantage in the only primary way to move the game forward by getting kills.

Support is the hardest role to play well, not the most skilled though, that’ll go to tanks. DPS is the easiest because you can execute your own plans and see direct feedback, where Supports and Tanks have to see their skill filtered through others. Tanks feel a little better because options like Zarya exist where you can breach into DPS when appropriate.

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Ok lets see.

First mistake. You play ZARYA on competitive sorry but maining off-tank is the WORSE thing you can do. On competitive you cover the role of “Main-Tank” or you dont play at all

Ana, Baptiste, Zeny, Moira, Brigitta Can DPS very well on pair with healing. Only Lucio & Mercy can’t DPS very well but even lucio can DPS some. You are not even maining Mercy to say “Oh i cant help the team”.

Compare your STATS with the average overbuff players then try to beat these stats in order to climb up. Crying on the forums wlil not fix any problem

Your first point on there is stated as fact and not an opinion. Your title also doesn’t say the reasons are factual or opinion based.

I also was responding to someone else.

Are you this unaware in game? Lmao.

Actually tank is less carry than support

If you’re not getting heals as a tank, it’s gg.

If you’re not getting heals as a DPS, you can go to a health pack.

If you’re not getting heals as a support, you can self heal.

That’s why I hate tank, it’s TOO team dependent.

It is a fact that support has the lowest carry potential atm. Why? Tanks and DPS kill more on average. Killing often wins you games. Supports can carry, but only if they enable their team so much that it can operate on optimal levels or if you kill.

Especially maintanks are suffering the same problem though: Holding up shields is of no use if your team doesn’t utilize it to its advantage.

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Okay let’s see.

I don’t play tank at all, this is a forums account.

Next.

You’re completely missing the point. Try rereading again.

Who is crying about climbing up the ladder or in general? I made a post about why I don’t play support anymore. It isn’t whine. Are you one of those people who think text in all chat saying ‘Hey, nice shot’ is ‘being salty’? You sound like one of those people.

It literally does.

Why I stopped playing support.

Name of the thread.

Doesn’t matter. You aren’t contributing to this thread at all, you are just trolling. If this is your only rebuttal you should just bow out now.

Are YOU this unaware in game? LMAO.

:gorilla:

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Some remarks:

  • It’s basically the design of supports that they have little direct impact on the outcome of a match. However, they have the most indirect impact of any role, which means they primarily enable their allies. It’s literally in their name. (definition of ‘to support’: to agree with and to give encouragement to someone or something because you want him, her or it to succeed)
  • They do have most impact on the meta exactly because they have most indirect impact. They don’t only affect the outcome by their own agency, but also by the agency of all teammates because most of what they do interacts with the latter.
  • Supports in this game specifically are remarkably easy by design. And before you call me an ‘aim-elitist’ or any of the sort, I actually come from a Moba/MMO background (the only FPS I played before Overwatch were TF2 and the old Star Wars battlefront games back when I was too young to properly handle a controller). Even compared to the ‘casual’ moba HotS, supports in this game are really easy.
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Lol ok your first post was so intense about it haha.

Idk I feel like I make a huge impact on zen just discoring people and farming/using trans while putting damage into them. Even moreso when my aim is on point.

That’s my subjective view.

if you look at it objectively you shouldn’t get incompetent teammates RELATIVE to your SR either with enough frequency to affect your own SR. The people in your SR range have won frequently enough to get there or have had really high PBSR gains. It is hard to comprehend sometimes how some people are the rank theu are at tho lol

Your entire wall of text say this "I dont play support anyomore because i can’t generate enough impact on the game"

You can Hard-Carry with Moira, Baptiste, Brigitta very easy. With Moira you can pretty much get 30 eliminations, 7k damage, 10k healing averages on a 7.30 minutes round

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“Why I stopped” doesn’t indicate the ''why" is fact or opinion.

That I responded to someone else did matter because you wrote as though that were to you.

you responded to the main topic.
If you resnpond to another post it would show.

This isn’t true. There are many characters in all roles that impact the game indirectly just by existing, this isn’t even remotely close to being something exclusive to support.

You got to actively choose to heal, even if it is easy on some characters (all of them in my opinion).

You’ll never get me to agree to this. So we will have to agree to disagree. In my experience, it doesn’t matter if I am playing ‘meta support’ or non-meta support except in extreme team skill match ups which isn’t often. Even in masters.

If this was true, everyone would play support to rank. HEALING is remarkably easy by design, cause support is one of the highest micromanagement roles in the game. So we disagree again.

I don’t care about those games, nor was I going to call you an aim elitist.

No, it isn’t. You are projecting what you think my post is.

That isn’t even ‘hard carrying’, that is expected of a support. That is average support play, especially in masters.

It doesn’t matter who you were responding to, cause it is clear you are here to be confrontational and a troll.

You have yet to contribute to this conversation.

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