I know this isn’t a new thing, but is it like this? I mean, it’s not like she won’t be getting call mech super fast, but maybe make it more fair by her becoming baby D.Va when she copies one? Is it because she’d quickly walk into the middle of the enemy team and stomp them with call mech? Baby D.Va doesn’t really do “just gonna walk into you” strats.
I’m just saying I don’t know how she copies my mech when I don’t have it on.
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It may be the opposite where SHE get’s stomped BEFORE call mech completes (as in some cases in my experience). Then again, im not sure why you’d run up in the middle of the enemy team as Baby DVA anyways. I mean, she aint that gangster. She baby tho. …Walkin’ in there like she aint got no sense.
But to each his own.
I’ve run into shy Echoes where if they copied dva, they’d just sit in the back line and pew pew pew. So…yeah.
People have been asking for Mercy to rez D.Va inside her mech instead of merely as Baby D.Va for years, because of easily she is one-shotted before can get inside, resulting in pointless anti-synergy between these two heroes. Anti-D.Va whiners like to justify this mechanic with the following arguments:
- pointing out the similar vulnerability disadvantages that Zarya has (spawns without energy) and has Bastion (spawns in Recon Mode), so it's really cool for D.Va to have a similar, if forced, drawback.
- they really like the suiting up mechanic, not because it feels fun for D.Va (it's not: it's a time-waster), but because it feels fun for the person bullying/killing her while she tries getting back in mech. They'll argue it feels like "really cool immersion" needing to remech after being revived so therefore argue in favor of keeping it by:
- snobbishly claiming that Mercy is a doctor, not a mechanic, meaning that she only revives people (or more generally: sentient beings) and not vehicles.
- they claim the interaction between D.Va and Torb, where she denies him from taking a peek under the hood of her mech, is due to her protecting state secrets, which therefore even denies Mercy from reconstructing it with her inside when rezzed.
- Mercy haters (especially the "delete rez" crowd) like to claim that Mercy's bit of anti-synergy with D.Va is a healthy skill check for Mercy players to have to think twice about rezzing her when in a contested spot, instead of "brainlessly" rezzing her all the time due to the drawbacks of potentially worsening her spawn stagger.
Some more reasonable folks have suggested D.Va’s unique two-heroes-in-one design and the assumption that her kit is built from messy spaghetti code makes her considerably complex to analyze and adjust. Noting Blizzard’s past blunders when trying to squash her many bugs that stem from her kit—including new ones that sometimes pop up from seemingly unrelated changes made elsewhere in the game—leads one to often conclude that attempting to changing how she revives to be back in mech after dying is not a straightforward task but likely an unreasonably daunting technical challenge, if not outright impossible without having to re-code her from scratch. When such a change could also be considered as having an unknown impact on her balance state, it is easy to wave off the labor involved, especially if it turned out to be a potentially massive buff for her. When a buff is actually called for D.Va, it can be much more easily generated—with controlled, predictable results----through simple numbers changes to her stats. Besides, there are always “other, more important bugs that need to be fixed elsewhere.”
Personally, I see Blizzard having managed to create Echo, another character who gets to choose when (and if) to clone herself as D.Va (instead of relying on a surprise revive from another player) which starts her out transformed in mech and ready to cause mayhem, instead of appearing as a mere vulnerable Baby D.Va and needing to perform the whole Call Mech ritual to become whole—and discarding all the above arguments made about D.Va and Mercy, including:
- the benefits of having similar skill-checks for Echo players using her clone ability and needing to think twice on choosing to clone D.Va due to purposely included drawbacks for balance reasons (cloned Zarya still starts with ZERO energy, and cloned Bastion still starts out in recon mode!)
- "really cool" (and easily counterable) suit-up immersion
to be nothing more than an internal joke among the dev team and a big trolling middle finger to D.Va players.
I’ve always thought of the Resurrect interaction as simply reviving the same thing that died. The mech was probably destroyed somewhere else, but Baby D.va died and dropped a lemon, and if Mercy picks up that lemon, the same Baby D.va becomes undead.
Echo would copy Baby D.va by the same logic, though, so turning into a mech in that situation does seem a bit strange. I suppose it prevents the awkwardness of not knowing what you’re duplicating if you target a D.va as her mech dies, especially when latency gets involved.