Plenty of people have noticed the fact that the game is so rage inducing. Why is that?
It’s not because you depend on strangers, there are other team based shooters where it’s not the problem.
Is it because the game relies so much on hard counters that if your team, team play or composition is crap, you will get stomped? (unlike other games where heroes might be more closely matched)
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some of my rage lately is due to lagg i been getting randomly either due to another player or servers but realyl didnt notice lag till they released Brigitte
It’s because most people are whiny little brats and want to play their hero and make it work everytime when it CAN NOT.
So when little weebs who only play genji are going up against Zarya Moira Winston Zen Discord combos and they don’t switch it’s infuriating.
There’s no chance for them to be effective, but they don’t care because:
" BUT I LOVE HIM AND HES SO COOL"
I think it has to do with the ranking system.
Having a rank people will always think they belong higher than what they are and will always blame teammates and/or the game, Hero balances, etc.
People will always feel unhappy or failures if they are not in the rank they (in their heads) think they belong in.
The lack of an end game scoreboard is also the culprit. Because then you will know how much you are contributing, and how effective your teammates are as well. It wont be so easy to say that you are the only one doing anything and so and so isnt doing a damn thing.
All this I think is to blame for the increased toxicity in OW compared to other similar games.
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Because you care. That’s why. If you didn’t… not only wouldn’t you rage, you wouldn’t even play.
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Counters are fine because you can switch heroes at any point you choose. If you get countered you just swap. What annoys me is the amount of spam in the game - especially from Junkrat, and how impactful low skill floor heroes can be even in high elo games.
I think it might be abilities, honestly. First of all, some of them just feel really cheap (not saying they are, just sometimes they feel like it) or need specific counters, so people get frustrated more than they might if they just had to shoot each other 1v1.
And secondly, it forces a lot more micromanaging of your playstyle, both in keeping track of your own cooldowns and charges but also those of everyone else – does that enemy Genji have Deflect? Can my Mercy rez me if I die? Who has ult? etc. And I think that stresses people out a little more than we realize.
I think because is pretty team-based.
And when is something wrong with a teammate (or you), the plays get ruined making you rage and stuff.
Most of the time you can’t carry so no matter how good you are doing, you can still lose due bad comunication, teammates,etc.
Also sometimes it feels awful to die in a cheap way.
My answer is the correct answer and all your answers are wrong.
Human selfishness is the answer as explained in detail above.
Not only you depend on those 5 monkeys but each one of them has to be doing their role just right (not to mention getting a decent comp on the firts place)
Hard counters can be furtrating as well. You just switch to counter someone just to get countered by someone else etc.
This right here.
Thinking of your 5 hypothetical teammates as monkeys right from the start is becoming the norm for competitive queue. You expect it to go bad, and thus set yourself up for tilting.
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I never expectint to go bad but it takes only 1 lose to makes you want to play some other game.
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It’s because of the reward systems in place. There are far more penalties to play than there are rewards and as a result much more things feel “wrong.”
It’s basically that if things don’t feel like they’re going right, if you’re not playing in “the right way,” then you’re actively being punished. Like in other games if you deviate from the norm, you’re on another rewarded path and all alternative paths offer some sort of benefit.
In Overwatch there are clear rights and wrongs and some wrongs are unavoidable. And even if you do some “right” things, like switching your hero, you’re being penalized in ult economy. But if you don’t switch, you feel like you’re an active weight on your team. It’s a lose-lose scenario, the only way out is to hope something magical comes together, and good luck with that when the only way to communicate is through language: the most inefficient way to communicate anything.
Don’t know if that’s the best way to explain it but yeah. Little ranty 
I used to play a game called MAG a long time ago. I was quite good at it. Even though I wouldn’t say I was one of the best in the world, I was in a clan with several of them. In that game a team could be as small as 32 people or as large as 128 people. Even as big as those teams were, I had a 65% win rate if I was solo queueing and something like 80% if I was queuing with clanmates.
The point is, that was a game where you could carry. You could carry a butt load of bad players if you were good enough. This is not that game. As someone once put it, this is not a game where the best player wins, it’s a game where the worst player loses.
I’m not nearly as good at this game as I was MAG, but it can be seriously rage inducing when you feel like your team isn’t holding up their end.
P.S. In MAG, there were officers assigned at random and players were rewarded for following their officers orders with bonus xp. Maybe that helps.
Mainly how you need several of different roles and thus a lot of teamwork, whereas in other games everyone fulfils pretty similar roles (so for example, in Overwatch you have different types of healer, tank, and damage dealer, and need a combination of these Heroes to work or else everyone gets melted; whereas in other shooters everyone is DPS and thus it is far easier to go it alone instead of relying on being in a group).
If it only takes you one loss then you shouldn’t be playing these types of games.
I don’t like people like Whatshisname xQc cause he acts weird on his stream, but he’s a great player.
He also has a counter that says how many games he’s won and lost.
Sometimes he’s lost more than won or equalled out in wins and losses.
That is the type of attitude you have to have if you want to have fun.
If the wins aren’t exciting for you everytime and the losses don’t inspire you to try harder, than it may not be the game for you.
You don’t get it. It is not about the lose itself but the way how it happens. Most of the time I have more problems dealing with my team than the enemy. One guy is only pocketing his buddy, another one is throwing, no second tank etc.
I find these are general causes of Rage in Overwatch
- Toxicity
- Throwers
- Broken Competitive, could be fixed with things like Guilds, role-select, but for some reason, we still don’t have that.
- Randomness of team makes one feel helpless. Either you get a good/decent team and have fun or you have a really bad team and lose and go on a bad streak of 3+ games which sticks on your mind more.
- Poor Hero Balance and the love/hate relationship every develops based on how they feel a hero’s worth is in the game.
I have gotten over the anger, i’m glad i did because i can enjoy the game more, the good parts, however, not getting angry is sometimes even worse because back when i got angry i usually had this feeling of playing more to prove at least to myself that i could do better and win games, but now that i don’t get angry i just get disappointed and the game seems pointless at times.
My biggest complain is that the competitive system and matchmaking are really bad, and i see that now more than ever for a couple of reasons. I recently got to Diamond on my main account, and tbh, i didn’t feel that good, it felt like… meh, i mean a part of me felt good at first, just having that accomplishment feeling at first but then you realize that most games are a gamble and it’s not really about your performance most of the time.
This account is my alt, i bought it so that i could practice other heroes, and i did at first but i got very low in SR compared to what i’m used to playing, so i decided i would play my main heroes in order to rank up a bit but, it has been almost impossible to do so even though i know i’m playing well, but my games are usually completely one sided, so i just win and lose and win and lose and it had nothing to do with me, the teams are just incredibly disproportionate in terms of skill, it’s overwhelming.
The worst thing about it is that Blizzard seems to believe that the system is fine as is because they haven’t made much changes to it in terms of matchmaking and it is still as bad as ever.
Oh I absolutely do get it.
I level’d to 25 in one day just so I could play comp.
I only play comp.
I got placed 1811 and worked my way through over 200 hours that season to 2600 something.
COUNTLESS games irked me.
But it is a reflection of the real world. Because these people playing are real.
And you have to expect this kind of behavior
The same ignorant kinds of behavior you’ve seen your whole life
Like people on the road who absolutely should not be driving and you wonder how in the hell are they allowed to drive on the roads.
It’s just the way it is and it will never/can never change in any aspect of your life.
Videogame or Real world scenarios.