Why does this game create such toxic hostility?

Blizzard, do something ffs. Your game is breeding toxic human beings. You were doing something about it with the report button and endorsement levels, but it seems you gave up all hope cleansing this game of its filth and now you’re only focusing on OW 2 single player content. I mean this game was toxic from the start. I remember this games toxicity was rivaling against League of Legends toxic community and to this day it stands toe to toe with the levels of toxicity and hostility. If you’re not going to proceed in cleansing this filth, then admit you’ve abondoned ship and are focusing all your talent on single player. Man, this company has gone down the toilet, what happend Blizz :frowning:

P.S. Let me know in the comments why this game breeds toxicity within our community.

Tribalism wasn’t as bad as it is now before 222.

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I can’t say I expected anything less - Overwatch is a competitive shooter and its players are anonymous.

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its easy to blame the video game maker or the company that made the game but its also the COMMUNITY’S responsibility to act a certain way right? so the players playing the game are at fault more than the developers that made the game. you cant really ask for them to FIX people

people are are people and unfortunately there are tons of douchebags, dirty players and vile people. if i was a developer of some new game and was asked to mandate people i would ask them

you think im a miracle worker?

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Anonymity and entitlement.
“I’m this rank, so you are lesser than me.”
“You’re this rank with this border graphic, so you are lesser than me.”
“You play this hero primarily, so you are lesser than me.”
“You play this mode and have fun how you want, so you are lesser than me.”
“You killed me with a hero that naturally beats mine, so you are lesser than me.”
And countless more examples I’ve heard, graciously removing the profanity and simplifying from these.
It’s just a game within the game to see how far you can put someone else down to make yourself seem like a real champion, a real outstanding player.

Blaming societal problems on a video game company

Lol

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What Endz said.

We have influences all around us, but you’re in charge of your actions.

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Lack of tutorials, and an intentional and heavy dependency on teamwork.

Tank being substantially better statistically and easier to perform damage and defense with than any other hero such that they become the anchor or leader of the team, creating even more dependency.

A lot of “hard” gameplay elements; stuns, crowd control, and generally faster than normal game pacing. Death can be instantaineous, or stubbornly difficult to perform.

A pre-dominant number of damage-role heroes have relatively similar mechanical aiming challenges. Or challenges that require a strong game sense (McCree, Genji, and Ashe have substantially harder-to-aim shots, while less challenging damage heroes have a strong reactionary/game sense requirements like Tracer, Sombra, Soldier and Doomfist). There’s not much of a middle ground outside of Reaper, and defensive heroes like Junkrat, Mei, Bastion, Torbjorn and Symmetra; which tend to remove a lot of challenge and precision in favor of more “chance” elements.


Those would be the main elements that would cause toxic behavior. Tutorials and team and tank dependencies are the largest issues. The fact that there’s no real “beginner-friendly” damage hero (especially when compared to the Tank or Support-role) is a contributing cause; and could lead to toxicity; but largely would addressed if Overwatch actually taught players how to play the game.


Give twelve players a baseball and a bat, then tell them nothing on how to play baseball or what a pitcher or short-stop is; that’s Overwatch in a nutshell.

Toxicity was a problem even prior to 2/2/2, but if there were performance issues with certain members of the team, players could flex and switch over an attempt to rectify that lack of skill. This can reduce some level of toxicity; but it’s a bandaid solution to what is a problem with the fundamental framework of Overwatch.

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You totally get it! Could not have said it better myself.

Welcome to the internet. If it hurts too much then get off.

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It’s weird. Overwatch feels so much worse than other games. Other games have people who are equally as sarcastic, toxic, and angry, but Overwatch feels worse. Maybe it’s the focus on team play that makes it so bad? Feeling helpless to win your own games because you need to depend on other people? In other games, even when there is a team, you can carry a lot more easily, and it doesn’t feel as…heavy.

OW is definitely more frustrating than other games, and I think the way the set it up, making the grind to succeed so painful doesn’t help with that.

OW should have been set up as a team game. It should have had guilds. It should have had league play broken up by rank. They could have made this an actual team game where you actually had to coordinate with people. Instead you just hope you can work with whatever random stranger you were thrown together with for 10 minutes, and that determines your fate.

The game is designed to promote toxicity and making you feel just bad enough that you want to keep playing to relieve that.

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I have no clue why this game has such a problem with it. People are blaming society, but this game has the issue WAY worse than any other competitive game I have played or seen. Frequency is key. People act like somehow people in Dota or Counterstrike are worse, probably because some random offended them when they played those games. But the inherent issue here is how often things go wrong in Overwatch relative to other games. I mean, toxicity kind of peaks at death threats…

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Its battle.net bro. The same battle.net kids that hacked the crap out of Diablo, Diablo II, Diablo III, Starcraft 1 through whatever, Warcraft 1 through whatever, and World of Warcraft.

The Blizzard community was always bad. Actually the worse which is where the expression “battle.net kid” comes from. Unfortunately the MMO population has taken a turn for the worse as well because WoW brought the battle.net kids into that genre enmasse.

What’s considered “acceptable” behaviour is defined by the community, this is true.

The problem is that Overwatch doesn’t have a single community, it has a bunch, and it turns out they don’t like each other much. Conflict and toxicity is what happens when you take people who don’t want to be around each other and force them together.

I always felt a lot of it had to do with OW is a team based game with a heavier focus on Team work than most FPS games out there. You get very little personal stats. While games like Battlefield might have 64 players per team, you still mostly worry about personal stats like K/D ratio, accuracy, weapon unlocks etc.

OW is pretty much all about if your team wins or loses with a single player being able to cause a team to lose. Yet for all that we have little to no control over building our own teams. It took something like 3 years to get the LFG system. We still have no guild/clan thing to work with.

Imo Overwatch is so toxic because it puts a lot of focus on something you can’t control so people are angry. Well that and it’s player base is dwindling from neglect and Blizzard is hesitant to ban any one who might not come back at this stage.

See here

No competitive game will ever be free of toxicity but there are things blizz could easily do to help reduce it. I made a thread on this

It’s a team game so you have less control over the result…

That and people are often reluctant to blame themselves…

couple that with the above which provides easy targets to pin said blame on (plus anonymity) and you have all the makings for a toxic community

OW isn’t uniquely toxic…it’s just a sad quality of online team gaming…

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It never did… until Comp was added.

They actually gave you all the tools you need to enjoy playing.

  1. Use your friendslist to gather up likeable people to play with.

  2. Use mute/block in-game to silence people who are giving you a headache.

  3. On forums, use Ignore to mostly get rid of idiots.

If you are asking for Blizzard to ban all the idiots, you’re basically asking them to ban paying customers. It’s up to you to figure out who you want to play with and who you don’t want to play with.