It’s not just OW but HOTS as well.
But it seems to me that blizz would rather placate to the casual masses rather than those of us who dedicate ourselves hundreds of hours into hard to master heroes.
Dva, genji, sigma are a few examples of hereos that should be A or S tier but instead are living in dumpster fires.
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Sigma high skillcap hero lmao…
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Genji in HotS is… well. I don’t wanna say cancer but
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Because any time a hero becomes strong, everyone collectively turns on them and calls them a low skill cap hero. 
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Which groups is larger? The casuals? Or the hundreds of hours mastery crowd? xD if you were running a business, which do you think would make you more money? Almost all games are built around accessibility as the core to the game.
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The problem is counter play, a high skill hero can be a high reward hero, but high reward doesn’t mean no chance or counter play for your enemy.
Ashe is a well balanced hero because even when she’s great she is limited in what she can do.
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I think Cliff Terios did a pretty good video explaining this. If I recall the gist of it was, Blizzard probably could balance the whole game around high skill heroes at the expense of the heroes the “masses” play, but there honestly just aren’t enough of those high skill players to fill lobbies. The whole game has been made in such a way as to obscure your faults and prop up what could be seen as bad play, but makes people feel good. The game was made for people to feel good about themselves, even at the expense of being a good player, which obviously attracts and maintains a larger pool of players and makes them a lot more money.
Essentially, if the game was made entirely for the high skill crowd, queue times would probably inflate massively overall, as the lower skill (casual or whatever people want to call them) players find another game to make them feel good about themselves. At the same time, there are already a plethora of those seemingly high skill twitch-based fps games out there. They seem to come out once or twice a year like clockwork.
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Widow says hi? Doom says hi? MeI says hi (skill cap and skill floor are different, fyi).
High skill ceiling heroes are not that weak in this patch, fyi. Even genji and tracer are doing better, unlike soldier.
Blizzard has always had a reputation of being one of the worst major companies at balancing, especially PVP balancing. I can’t think of many companies with Blizzards prestige with a worse reputation at pvp balancing (rogues/paladins in wow, “twinks” in classic wow, throwers in this game with no action, I’ve even heard of decks in hearthstone and obviously hots with their own issues). But outside of a few heroes, (brig being a little flimsy this patch, bastion being forever f tier), overwatch is in one of the better balancing states it’s ever been. We got like two absolute throw picks in dps (bastion and sombra and both can work). And none in support or tank rn, though I am feeling like my ability for individual play slipped with brig this patch, T500 are still making her work.
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Sigma? the guy was S tier as soon as he steped foot in the freaking game dude. Genji is trash simply because he got rammed by powercreep and there is no getting out unless they buff him even more making the powercreep worse.
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In regards to hearthstone, sometimes I feel like that’s deliberate. They let something outrageous get unleashed on the game so content creators can exploit it, potentially creating more interest in the game.
I’m 100% certain a hard one-trick Widow will dominate every lobby they join, with little resistance short of another hard one-trick Widow on the other team.
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Ah, okay. I don’t play hearthstone so.
dva is a total throw pick in competitive .she is just a hopping ult battery
I don’t consider Doom and Widow weak.
Dva can work if the healers don’t deplete their healing all on dva. Last patch I was using all my repair packs on dva one game. So whatever, I stopped repair packing her. Not being tilted, but because I had to. She was still getting inspire but no one else was getting my burst healing and I felt like others would have more value with armor, like our mei.
Instant turn around. Once my teammates with survivability got my burst healing, momentum instantly flipped and snowballed at unbelievable speed. Dva was out of mech a lot, but when she had it Zarya had grav EVERY team fight, and that’s one of the highest ult charges in the entire game.
DVA has had so many iterations I wish I could confidently say which one I for sure missed. It was probably 8 months before Valkyrie mercy. What was that? Season 5-ish I think…
well my opinion is that the characters i play should be A or S tier… ?
Like ya Genji is high skill oriented and hard to get value out of but when he does he can get insane value… the prob is its a gamble and it requires a lot of resources
I’m only platinum and don’t have much playtime in Overwatch so I’d consider myself as very casual. For me nerfing high skill heroes has the opposite effect, it actually discourages me to put effort into the game and makes it hard to take the competitive aspect seriously. It would be meaningless for me to rank up on boring heroes which I don’t enjoy to play, I’d like to have difficult heroes which I can master (in my case Tracer) and learn the game the proper way instead of cheesing through the ladder.
“was” being the key word. Once blizz found out how strong he was they nerfed him very fast.
Sigma was the hardest hero in the entire game, and was very strong, which was why he got nerfed so fast. if he was the easiest hero to learn, they wouldn’t have even nerfed him at all.
Rest in peace, supports ;A;
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sigma was overnerfed imo… pretty crap now… but i mean doable… but lol, i mean orisa wasnt really nerfed necessarily