Why do people not group up and maintain formation?

I’ve been playing a lot recently and what I’ve notice is that people really don’t like grouping up in bronze. I was in a game and people started reporting me because I was waiting for the tanks to respawn rather than just rushing in, I thought it was common sense that tanks should be in front, healers in the back and DPS behind shields/tanks or flanking

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In bronze that is not known information. They trickle. If you can get even 2-3 together you should do fine there as it’s 6 enemies playing tdm down there.

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Because the dps think they are Gods who can 1v6.

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they think its paladins lol

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They wouldn’t be in Bronze if they did.

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This happens in every rank. I’m in Diamond and it happens way too often but less than in lower ranks. Still entirely too much. Like 50% of the time we stay grouped when needed

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… that’s pretty naive thinking. ‘Grouping up’ only works when you have tanky, siege like compositions. Others, like dive for example, are effective because the tanks are spread out to take zone/map control. Even on tankier comps there are screnarios in which spreading out is better; such as your duo tank on a choke and the DPS far back/on the high ground with long range healers as to be safe from getting engaged. Grouping up after you have number advantage or after winning a fight in an escort map is also not ideal; it’s better to push and chase remaining enemies to stagger them. Tracers and Genjis also don’t benefit from grouping up, they’d rather have a Winston/D.va dive with them and engage the back and making space that way.

All in all, while ‘grouping up’ is in fact the best way to make your team more accessible for heals, it doesn’t always make your team safer nor enables your DPS to to their job easier. As I often put it; a D.Va on the payload and sitting upfront with her huge critbox exposed and shooting out of fallout range is being extremely useless.

Because we all got an little of Gomer Pyle, U.S.M.C. In us that’s why most don’t group up as an team.

Sometimes the formation falls apart because of play from the enemy – a flanker who has to be dealt with or he’ll get free ult charge all day, a well placed Mei wall, a good Orisa halt, etc.

There is a difference between group up as in stand near each other and group up for a team based action. ALL team actions need to acted out at the same time, as a team or they are near worthless towards the goal of winning the game.

Anytime a player on attack is fighting with 3 players in the spawn, odds are it’s the wrong action. They should just be falling back to reset. Did your healer get picked before the team fight started? Bad luck, the team fight should not even start until they get back.

The reason players don’t group up for team actions is that waiting around is boring, shooting stuff and fighting is fun. So they just sort of zerg in and at lower SR both teams tend to do it so it’s more like a long drawn out 20vs20 fight with trickling in reinforcements.
Also lower SR player do not understand the concept of NOT fighting as they wait. So they peek, they shoot and then get picked off, making for an even longer wait.

You’re not talking about ‘grouping up’ then. You’re asking ‘why doesn’t my team work together well’,- in which case the answer is your team is composed of random people who don’t know nor trust each other and have no urgency for teamwork.

People in higher ranks know how to ‘work together’ because it’s become common sense to them; attack together, protect each other, focus the same target, don’t trickle, etc etc. This all come with experience, and people at lower ranks simply don’t have enough experience or didn’t learn the basics properly. If someone in your team looks like he plays stupidly by trickling in, ulting after a lost fight, asking for heals when his healers are being focused/dead, then he’s just a bad player. You try to communicate with them through VC, or you just accept the fact that they don’t give a damn about working as a team and just focus on your gameplay and move on.

Sweating it doesn’t bear any fruits. Complaining and trash talking people on your own team will just tilt them even more or make them throw the game altogether.

it’s the same thing really. There has never been a split attack meta where teams roll 2 player in shooting and then 10 seconds later another group goes in to fight.
If you look at OWL or contenders play every single team fight, every single one, will start out with the team rolling out as a set unit. A “group up” if you will. They can’t get away with staging just a bit out of sight the way randoms can in ladder game but the principals should still be the same.

Your dive tanks should not be diving in if your DPS are not set up to take shots. The DPS should even be shooting, at all, if the tanks are not set up and ready to go. All those peek fights as one waits? 100% wrong. All the poke damage? 100% wrong. All the random anything other than waiting to “group up” and then do a team action? Almost every time, it’s wrong.

Let’s be honest here; how many people play OW because they want to play together, vs playing it because they want to feel good by playing individually? If I can go alone as Tracer and wreck everyone 1v6 and win the team fight like those t500 streamers, I just carried my useless team ez pz right?

My point is that asking ‘why are people dumb’ is useless in solo Q, because it’s not like you or me are playing perfectly either. If I were a god I wouldn’t care if my team trickled or not, I’d just go Widow and click heads and wipe the opposing team alone. People bother so much about their team because they feel whatever they do is useless. You can’t change random people who you just met in 10-20 minutes, but you can change and improve your own self in the long run.

Oh so you are one of those? Sees point is at 95% “ok lets group up!”
“Guys lets just group up so we can die together because staying close and getting graved is our only strat”

Its like those who pick goats but then don’t call targets and expect a miracle lul.

So you’re gonna just assume that I do that? I’m talking about when the point is at 15% and the healers are rushing in when there is literally no one to heal and Reinhardts that just rush in with no healers or dps backing them up

Lets be honest almost everyone plays without thinking.

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lol dude I hate to admit you’re right. I catch myself on “auto-pilot” ENTIRELY too much…pisses me off…I catch myself and i’m like “wtf am i even trying to achieve here??”

While I’m not a healer main, I do play healers quite a bit and I can assure you 8/10 times that happens is because:
-previous team fight your healer got picked off first
-your team decides it’s winnable
-your healer respawned and is on his/her way back to your team
-by the time your healer gets there, the teamfight is lost and only the healer is there now
-team blames healer
-but the team should have retreated when the healer got picked off