Why do people hate role queue so much?

You mean like this?

Rest assured they won’t do in QP, they want to draw off the silly one-tricks who just abuse comp off as ranked death match, and they want to allow people to still screw around too much in it.

People whine about it when even now over half the teams do their own 2/2/2 and its by no means a “meta”…

The only way to get what they want is 2/2/2 AND character-bans, or better yet just character bans.

Ban Zarya and Lucio for instance and see just how much more interesting games can get…

Mostly because :
1 - It wont solve the main issue : Player attitude. Throwers will still throw, people wont magically know how to play the role and the adjustment period will be long.
2 - It creates a new problem, the “I dont care about my Tank SR so whatever”. Yes, people will throw games and ragequit more often because they will only care about one of the 3 different SR they will have
3 - It stales the game. Not being able to switch properly means less options and that is because you have only 1 person that can “cover” your spot.
4 - It destroys one of the most interesting part of this game, being able to switch roles mid game.
5 - Stalling comps are gone. You cant switch to Mei Tracer and Reaper or pick 3 tanks or pick 3 supports to stall with Moira Lucio and Brig, etc.

If you dont force it, then its worthless since people will exploit it. Sure you can create another system to request a swap but the other players can still refuse it.

They have to be REALLY REALLY careful with this system and how they implement it because it can trully be the end of Overwatch for many of us (mostly Flex players) if they do it the wrong way.

4 Likes

Well, I’m thinking QP might need some different.

Such as DraftPick for Roles. But possibly with a vote to unlock roles.

The problem is that with randomness, you get the chance of leavers. But leavers are less of an issue in Quickplay, because of backfill. Especially at the start of the game.

And yet, it works in other games, and again, almost everyone sees that 2/2/2 when people select it works more often than not…

it’s that or character bans, you gotta pick one or the other, because the system has to change… if Blizz is unwilling to broach the problems of stacked healing…

If you’re going to list a set of oppositions to role queue, fine, but you have to also provide an alternative to where we are now too

1 Like

I woudl prefer a role queue since I play tank but it just won’t fix the issues that the ppl think it will.

I do not believe it would just be the end for flex players. Again, the DPS queue times? Astronomical. Tanks? Guess what, you no longer get to be a DPS with utility/mobility and damage mitigation with 2-3 times the health pool. The only tanks that will likely remain the same are Rein and Winston. Rofl. Tanks believe tanks are weak NOW. Like, what happens when they get nerfed? They are ALREADY threatening to leave.

Support players are really the only people who benefit. Everyone else is going to have some sort of trade-off that makes the game far less appealing.

“Other games” are not Overwatch mate. You cant switch roles mid match in most mobas so i dont know where are you getting this part.
Also we have LFG now, which is basically this very same thing and … yeah you guessed it, its not working. Deflect the blame wherever you want, but you know why its not working and its the very same reason why forced 2 2 2 is not a good idea.

Not really. At least they dont have to change that.
A balance problem has to be approached with a scalpel, not a hammer.
Oh you have an infected wound in your hand? well … lets cut the entire arm”. Thats not the correct approach mate.

3 Likes

Try Final Fantasy in dungeons, its not that different in reality. People who want to do DPS only wait, those willing to flex play more. And that, in a system where you can play any class learned on one character… it works.

LFG works too, people just don’t use it, so it works.

And yes, something has to change significantly given Blizz current mindset on balancing and stacking, etc. You may not like character bans or role queue, but the current system is clearly not working. To defy this question is just plain being contrarian at this point.

hate is a harsh word i think…

but i am glad that there does seem to be a lot of people legitimately thinking about the consequences of such a system (dont have to hate to do this)…

it has its downsides…why shouldnt people express concern?

1 Like

Just thought of a solution to leavers with a queue system in quickplay.

Just exclusively give a leaver backfill spots for 10 minutes after leaving. And refresh that timer of they repeat it.

The problem is its a lesser of two evils question. Thank heavens they saw the light and prevented multiples of the same character on one side, that is just nuts to play. Now we are advancing further with role queue, and naturally some will only look at their personal concern of wait time, that’s all this really boils down to. Some form of incentivization will be in place. I think half the complaints boil down to DPS one-tricks rationalizing their personal fears of waiting.

The fact Jeff said 20+ minutes for DPS kind of tells me its going to be some kind of flex-queue system, with promotion in the queue based on several factors like willingness to flex, time spent waiting, and possibly even frequency of play.

Most people agree the current changes won’t be enough, and GOATs is killing OWL that Blizzard execs have bet the farm on. If it takes 2/2/2 to outright kill it, its coming in one form or another, for better or for worse.

1 Like

I would use around 12 quote marks on that “works” mate, if you know what i mean. I dont think FF dungeons are remotely comparable to OW.

Well it works like you click things and stuff and its not bugged, for sure.
Talking about the usefulness and popularity of the tool ? … nope. Thats a nope for sure. It doesnt.

You want to know why I know it doesnt?
Because if it did work, we wouldnt be having this conversation. Everyone who actually thinks a forced 2 2 2 is a good thing would be using this system you claim that " " " " " " works " " " " " " and we would all be happy.

Again, hardcore disagree.
Like the example I gave. Yeah some balance and tuning have to be done, using a blunt tool to destroy “the issue” is not cool. Sure it " " " " " " works " " " " " " but nah.

Its not being contrarian mate, its holding a logical stance based on very solid arguments that just happens to refute every one of your points.

1 Like

OW is not an MMO, but people still play games regardless. Your point is specious.

Anyhow you can think what you want, some form of role queue is coming in some form most likely, or character bans, or both.

i cant obviously speak for them…but i doubt they would put in a 222 role queue BECAUSE of goats…they actually have said that they dont want to outright force you to not do it…but provide other options and/or balance it so that its on the level as other compositions…

if anything i think theyre considering it because of community feedback and their stats show that people just seem to be gravitating towards playing that way…

but i doubt its to “stop GOATS”

Oh, nm read that wrong.
Have you watched this video yet?

Your analogy is simply flawed mate. My point is not specious, is based on actual experience and knowledge and a very keen vision of the current state of the game and the consequences of this new system.

Your stance of using a “blunt” approach to treat the symptom rather than the illness is specious. Thanks for the word. Quite appropriate in this case.

Yeah, let me remind you that Replays “are coming” since September 2018. Dont hold your breath mate.

Massively agree with your whole post. I was an enthusiastic early adopter of LFG and it didn’t take me very long to realize I LOATHED forced roles.

Thing is, I think the Blizzard motivation here is not so much to guarantee some predictability of what YOUR team will be as it is to guarantee some predictability of what the ENEMY team will be.

And for that, I think there are probably better solutions than role queue.

1 Like

Name them - people are all opposed but offer no serious tangible solutions.

And why do you not like LFG, a totally optional system?

If you’ll bear in mind that I don’t have any problem with the game as is and would be trying to solve other people’s issues as best I understand them

  • Hero ban / protect system is promoted by several popular pundits
  • Enforcing 1 of each role per team is pretty simple
  • Straight up just split the playerbase between forced 2-2-2 and flex. This might be better than splitting the playerbase between tanks / supports VS DPS…
  • Just show us what the other team is planning to play and let us make counterpicks at the initial Hero Select screen. This requires some kind of timer system so that the longer you wait to lock in your Heroes, the more time the enemy has to respond, vice versa.

I used LFG a bunch, actually, and think I liked and used it more than most and for longer. Main reason I abandoned is because I have a pretty solid friends list and a good sense of who to invite to a group after a well-played match.

But your question misses my point. What I found really unappealing about LFG was enforced roles. Nothing in this game has ever made me or my team feel as helpless as the situation where the solution to a problem presented by the enemy, would have been available except for the fact that we were locked into our roles.

If anyone plays a lot of LFG forced 2-2-2 and loves it, godspeed to you. If you HAVEN’T played a lot of forced 2-2-2, I strongly recommend you try it before you go super strong on recommending that we ALL are forced into that style.

3 Likes