Why do casual players dismiss pro balance feedback so?

A group of players who are literally paid to develop a knowledge a game well beyond what most people can understand, learn and abuse the most minute mechanics of every hero and have already amassed thousands of hours mostly dedicated to finding the most optimal way to play ever hero and every map. Not to mention their nearly incomprehensible reactions, aim and team coordination.

vs people who play Overwatch casually or prefer everything but competitive and so casually dismiss their feedback about Sombra being overpowered as “salty Genji and Tracer mains” despite the fact that the majority of them don’t actually play DPS professionally, and despite the fact that Sombra is a DPS.

I actually don’t understand why there isn’t a mutual agreement here. The main argument was that hack is not at all fun to play against and difficult to avoid. It’s surprising to me that many casual players are totally fine playing against a very strong silencer ability.

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I have the feeling Pro-Players wanna play nothing but Dive-comp.
They are not interested in other heroes being viable, because then they had to put much work in training them.

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Because the people who are paid to min-max don’t have any real interest in balancing. And because the game they play has only superficial resemblance to the one most of us play. Based on pro play alone Sym should receive massive buffs but we all know this isn’t going to happen - and it shouldn’t happen because it would make her hilariously OP in the lower ranks. So why should Sombra be nerfed based on pros feedback when statistics show very clearly that she isn’t OP at all in “amateur” games?

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Because 99% of the OW community are casual players, low-ranked players, or people who only play in their free time.

A small 1% of the OW community are the pros, high-ranked streamers, tournament players, etc.

If balance was made according to what the pros say, a LARGE population of players will be unhappy. Just like how a country’s government makes laws according to the needs of the people, not for themselves.

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While I agree that pro players do have better knowledge of the game, I cannot help the fact that anyone in their shoes would suggest changes that benefit their paycheck.

For example, teams recruit Tracer specialists because she is very strong in those tiers. A nerf would pretty much ruin their career or force them to learn different heroes they would not be playing as good as Tracer. Why on earth would they want Tracer nerfed in risk of harming their paycheck ?

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Maybe due to the fact you shouldn’t have 1% of the population of the game dictate how the game is for everyone else.

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For this round Im going with, they gave direct feedback to developers on a character they hardly even ever play.

There are likely more casuals that have better experience with sombra than they do.

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The issue is too many “casuals” or “non-pros” are simply misinformed and think they no better than their betters. I wouldn’t even think of dismissing a pro-players thoughts and opinions simply because my knowledge of the game is stuck on a poor team work basis because of quickplay, and competitive is honestly no better before grandmaster, and even then it’s mostly just people calling out a low health enemy like “Mercy one” or “tracer behind”, while the pro players are full on communication on where, when and how to push.

All I can say is who honestly cares what the forums spout out, I gave up a while back thinking “high votes” (or from the old forum, majority thumbs up/down) actually matters, simply because it doesn’t, there’s more uninformed people in this world than there is informed, otherwise things like Brexit wouldn’t of existed, but there you go.

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I’ve played a lot of DOTA 2 and while the game is nothing like Overwatch, it is balanced around the pro scene, and I’d say it is the most balanced game I’ve ever played.

Obviously they’re very different games, but it should be noted that games being balanced around the pros aren’t automatically massive failures like some might suggest.

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Informed majority voted brexit thanks, but do try to keep politics off the forums, especially dumb opinions on politics.

on topic, balance should be done at all tiers for all tiers (which blizz say they do) however pro voices should be taken at a higher note than casual players. They’re earning money for themselves and earning blizz money too via owl and streams (people watch, game looks fun, people buy)

Because pro players are biased and favor gengu, tracer , dive in general

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FYI, for offensive heros shown in overbuff, most of them have a less than 50% win rate in below platinum which is a high percentage of so called casual players. Should we balance around them and buff all of the offensive heroes in games? definite NO. Blizz is working on esport on OW, and should definite balance around the high tier players in game. Forgive my toxicity, players under diamond is having game sense, positioning and mechanical skill below mean, why should blizz balance around them? ( i am also a non skillful player below mean)

The philosophy is that they try to weight three things equally: internal feedback, pro feedback, community feedback. I’m sure it’s tricky, but I believe that they try to do so.

why sombra with her translocator and invisible cant be in a dive com?

Pretty sure you mean the uninformed majority that voted for Brexit because “we want to kick all the foreigners out, while keeping away any potential new ones” and “oh damn, we got completely and totally lied to with our non-existant NHS moneey”, I could go on, but as you said, let’s keep politics off the forums.

While the game should be balanced at all tiers, there’s only so much of that you can do, I have no idea why Blizzard even tried to go with this train of thought at all, as the only thing that can happen is exactly what’s happening now, while some characters may feel “OP” at lower tiers like Mei getting easy freezes because people don’t know how to play against her, look where she is in higher tiers/pro scene? she’s nowhere, Blizzard need to focus on proper balancing, not trying to pander to all levels of players.

Because if they balance around the higher levels only certain heroes will become stupidly OP in the lower levels.

Blizzard need to focus on proper balancing, not trying to pander to all levels of players.

So the game should balanced at a pro level only? First, this is never going to happen, especially considering there are auto-aim hero who are never going to be as powerful in the hands of a pro as their counter-parts which reward precise aim (well, except for isolated cases like Winston). Second, ignoring the majority of your customer is rarely a good idea for any company. The OWL is nowhere near as profitable as the money Blizz makes from casual players.

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One way they could theoretically do it, is to split across tiers, but that could very quickly become too difficult for people to “re-learn” heros at the next tier up or down.

their main focus is on pro play, but they do need casuals to pick up the game for fun too, because you know. Money.

And no, the informed majority who actually have a brain and aren’t a dumb bunch of brainless sheep wanting the euro and everything else inbetween. Like I said, keep politics off the forums and dumb opinions on them especially.

“Dont listen to pro’s, the gameplay in their rank is way different from ours. Just look at how the sombra stats support that notion!
Also Nerf Tracer, and dont you dare bring up stats that show she’s UP below GM”

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I don’t think so at all, from what I hear a lot of pros think Tracer, D.va and dive in general are too strong.

Also Sombra doesn’t make dive any weaker.

Why adapt t play and against an untill now none existent hero to change things when you can just cry for nerfs to stay in your comfort zone

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