Why do ban waves?

Why not just ban them constantly?
Too many ximmers running around, always on hitscans, especially Soldier.
Then Ashes and Widows bragging with their “Cronus”. I’m feeling too old for this stuff, never heard of that but don’t you dare show me your cronus or I will invert it with my foot.

Just ban them. Be harsh, be unrelenting, never give a chance for recovery. If there was a moment where you’re required to be a ruthless, dominating, slaying beast, this time has come.
Why do ban waves when you can have a ban… stream? Streak? Flow?
Oh yeah, and make sure it’s harder to just create a new account.

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It’s to make it so the cheat developers have a harder to mitigated the latest detection. If you ban too frequently it makes it easy for the cheat devs to know what they did to avoid getting caught, and generally increases the amount of cheating by allowing them to put out new versions more quickly with less effort.

However, in your case (when talking about things like XIM), it’s very possible that it’s less to do with ban waves and more that they need to update the detection. A lot of people seem to think anti-cheats are magic – it is a constant cat and mouse game between the game devs and the cheat devs. When new cheats come out, the game devs need to be able to make updates to the anticheat to detect whatever new scheme the cheat devs used to work around the old ones. It’s entirely possible that they just don’t have a way to detect the latest XIM/Cronus updates yet.

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Assume I’m making cheats. I make one update a day.

three days ago, no new bans.
two days ago, no major bans
yesterday, 2000 bans? Whatever change I last did is triggering something. I need to undo that.

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Like in warcraft, ban waves are not working. Stop licking blizzard boots.

Game would be cheat free if those ban waves ever worked, but it is not working.

Game infested with cheaters.

Cheaterwatch2.

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A sad day when providing a factual response is considered “boot licking”

Just because you are ignorant about something doesn’t mean there isn’t a reason for it.

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Do you think cheaters get banned and just give up? No buddy they try again. Ban waves just make it harder for them to test what they did wrong.

Type in google overwatch2 cheat forums. Cheating is thriving. Monthly subs with years of years with no detection.

Even streamers openly aimbotting, blizzard just does not care.

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blizzard did ban waves in wow , it wotlk there was SWARMS of dk bots for ages before any ban wave hit the place , this is just wrong. I bet they can do better approach

Of course cheats exist, we’re already talking about them. I need numbers if you’re going to say they’re everywhere. Send evidence. Show me the cheaters in your last 20 games.

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You won’t get that. You’re talking to one of the forums biggest glue eaters. They will whine about 15 cheaters per match every day.

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And you are? Exactly.

You’re not gonna give evidence because you don’t have any :man_shrugging:t4:

Honestly I don’t understand people like you. Personally, I value my time enough to not spend it lying on the Internet about a gaming boogeyman

I am. That’s right. Because I think.
Unlike some people clearly.

(Why are you scared of evidence?)

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you know how everyone knows you have no idea what you’re talking about?

I’ll give you a hint…

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Reasons I’ve heard that i can remember:

  • It makes it harder for cheat developers to understand on what exactly was detected
  • banning a lot at once will make it more problematic for the cheat developer to deal with tons of angry customers at once who may want their money back etc.

Though that was about cheats as in pc cheats, not ximmers. Ximming is somewhat a different animal i suppose.

Enjoy some Pirate Software to answer your question OP.

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I do agree that there are too many cheaters. But to act like Blizzard doesn’t try and ban bad actors or ban waves aren’t effective is a bit blind.

The thing about banning cheaters is that you want to ban cheaters without catching non-cheaters as false positives. This is extra true when dealing with PCs over consoles. Because in a console, they can generally know every piece of hardware, signed piece of data, and see “Huh, that’s weird. Flag it.” For PCs, when you have a hundred different GPUs, a hundred different CPUs, a hundred different motherboards. Things may not always show up exactly the same way. So finding cheaters without flagging someone for having a weird overclock or music player, or lighting that changes color based on the game. It’s not exactly easy.

Blizzard tries to do well. Are they perfect? No. But it’s not like they just flat out don’t care.

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Gotta admit you made me laugh.

Someone asks why people use ban waves and you go on a rant about how it doesn’t work

I’ll say it now, noone was asking if it was working your answering a question that doesn’t exist while just calling people shills.

If being legit: You failed at the first hurdle

If your trying to bait: You could do better making yourself look stupid and spamming insults makes people laugh and farm you for up votes.

The reason is the cheats are made by companies, so you lure the people in to false sense of security. Then when they do it all in a wave the company that makes the cheats has to figure out why it was caught and find a way around it setting them back all at once, and they get a barrage of CS refund requests from the players that all got caught, and then when they don’t give them their money back they all say its a scam and the companies in theory eventually go out of business.

It runs in cycles they make the cheat, they sell the cheat, the cheats eventually get detected, they can then go and figure all that was done and make it impossible to do the same way again. So it all gets cleaned up for a while while they scramble to recover and do it again.
If they just banned people at once they would never actually slow the flow really.

There really isn’t any other option.

Combating cheating in video games is like bailing water out of a sinking boat. That water is always going to come flooding in, so your only option is continue bailing out the water. Sure, you’re just ‘running in place’, but the water is never going to stop.

You simply have to understand that if the game was locked down so tight that legitimately no cheaters existed, the experience of playing the game itself would be so sterile and stifling that no one would care to play the game anymore.