There are a bunch of cursed problems in the game design. Like things the people who make it, can’t get around.
I’m not saying the game is wrong here, but it means the game has issues the devs can not work around.
Lets take the list of things the
- a wide cast of heroes.
- the games to feel fair.
- the games to be fair.
- people to be able to switch to solve issues.
- the players want to be able to one trick
And like, there is a lot of things in that list you CAN’T do at the same time.
You can MAKE a fair matchup between a low moving hero, vs one which is fast and has a small hitbox, but, that would mean the weapon will be easy to land hits with.
It will make it a fair fight, but you will never make it FEEL like a fair fight. Or you can make it feel fair, but then it won’t BE fair.
People expect to win 70% of the time for an asymmetric game to “feel fair” (lots of studies on that, also, that number shows up all of the time, in other related places. Like, 70% of drivers think they are above average.
I think the main problems with overwatch, from a balance point of view basically solvable, IF you ignore the “feels fair” part, which as a game designer, you can’t.
Another problem is the more your balance for switches, the more one tricks become a problem, but, you NEED to balance for that, if you are going to have a diverse selection of heroes.
- players hate to have supports have impactful abilities.
- players don’t want healing to be super strong.
- supports shouldn’t be DPS with a slight skin change.
- all roles should have impact.
You can’t have all 4, and I think there is a real struggle in how to make that happen.
- people want to be able to play their heroes to high ranks
- heroes are going to have different curves of difficulity
- and what LOOKS difficult isn’t what is difficult
And these combine in a really nasty way. Moira is a classic example, she LOOKS easy to get value out of, but, her win rate is awful at all ranks. So, obviously she is super hard, but people don’t understand that she IS super hard, because there is nothing in her kit which looks difficult.
But like, doing the basics with her isn’t enough to win games with her, since if it was people would win.
This is a variant of the the games to feel fair not matching with the the games should be fair - but don’t on particular heros.
The player base doesn’t like it when she is meta, or strong in GM, but, if the game WAS fair, then she would have just as much GM time as any other hero. Mei / Sombra etc would be the same.