Why buffing Genji is good for the game overall

And it has little to do with his balance as an individual character. Rather, he’s one of the characters that makes the game better when they’re strong due to the things they bring to the team.

There’s a few aspects to this:

  • he’s the only flanker that is team dependent(i.e. not Tracer), doesn’t use the team as bait to run off and do their own thing(i.e. not DF) and doesn’t require people to completely change what they’re doing (i.e. not Sombra)
  • his kit specializes in confirming kills off team damage, which makes it easier on many trash tier DPS
  • deflect

It’s probably worth going over what Genji brings in a team in 2021- deflect, dash, and blade. His kill potential is mediocre as he lacks the burst or damage throughput found in other DPS, but he can draw fire with deflect and confirm dash kills off teammate damage. This makes him incredibly team dependent- He’ll never compete with Tracer or DF for assassination nor should he- it’s not what his kit is suited to.

Most other team dependent characters are also bad like Genji, but unlike the others, Genji has dash, meaning that he makes things better for the many DPS that have high damage throughput but struggle with confirming their kills, which are also usually the ones that have difficulty being viable or breaking into the meta. Focus fire is more strictly mandatory for Genji than it is for other DPS, and really, anyone who still plays him knows this.

Deflect prior to the hitbox nerf used to be amazing at saving tanks from burning their damage mitigation early, enabling teammates that struggle to push themselves, or pulling off clutch saves. The pre-OWL Mainland Chinese meta even used to center around this, and there’s definitely potential to bring back that team aspect here.

It’s been a long time since blade was useful by itself, but it combos well, even beyond nanoblade, which is only special because it doesn’t just confirm kills but can actually lead the charge for once. A naked blade effectively changes his kill confirm potential from 50+30 to 50+120, so anything that draws out CC and does 30ish damage can be followed up upon. This means that it would help DPS that do tons of indiscriminate damage and lack reliable single target burst.

I’m not going to throw out concrete numbers since any buffs that don’t overcompensate with nerfs or change his playstyle should help reach these goals- the point here is not to suggest Genji buffs, it’s to show that buffing Genji is good for the meta, and should improve the experience and viable hero selections for non Genji players.

Someone out there is going to lose their mind because a Genji thread dares to exist, so I guess this would be a good time to say that my mains are Ana, Zen, 76, and Brig.

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i love you dysvalence but im standing by you whatever means necessary. because i know some certain :black_flag:ing is about to happen :fist:

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It may be radical but:

Make Dragonblade damage slightly higher instantly after a Dash for the next slash and in change make it so Nano doesn’t amplify melee damage globally.

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Hmm we’d need an exception for Rein but you might be onto something here

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Hmmmmm :thinking:

Go on… :flushed:

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also on the topic of hand, i lowkey just want genji to be viable enough wheres he no longer too situational in nanoblade but hes just an overall decent pick all around.

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I never bought into this argument for any hero tbh. It’s an excuse used to try and justify bad balance by purposely making the “desirables” good and the “undesirables” bad.

Just balance the game

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Eh I don’t see it as an excuse; it’s the reality of having multiple characters in a game like this. Fixing this isn’t an issue of balance but rather one of design.

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In all honesty, it might be better to nerf the stronger heroes down to a similar level as him and the others. The game would be much better like that. But with new heroes being added in the future in OW2 which i can guarantee you that its gonna be more powercrept? Yeah… genji and other heroes beside him are most likely gonna need buffs to catch up.

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I like it

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i dont even think rein would need an exception, the HP buff he gets makes him as threatening as he needs to be with nano

I still don’t see why Genji needs buffs and instead hitscan get nerfs it still needs.

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Because the problem here isn’t hitscans at all. If anything, it’s sustain damage and inconsistent high burst projectiles being weak, and also AoE healing being unreasonably powerful in some specific matchups.

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pretty sure hitscans arent the only thing that contributes to the problem of genji needing buffs.

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It’s kinda expensive to commit nano just for making Rein threatening without getting any kills or extra ult charge from the damage boosted swings. It’d be a big nerf.

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Can’t agree more with this. For example, people loved complaining about Brig in 2020 and one of the reasons she was so strong then was because she had high synergy with flankers like Genji and can also counter him decently.

In addition to Brig, Genji’s prevalence also makes Ana (one of the most overused heroes in the game) even stronger, makes Ball (who can provide piledrive-dash combos) even stronger, makes McCree (who really doesn’t need explanation why people hate him) stronger, and so on and so forth.

15hrs and no flag???

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Already went there and back lol.

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this is just fundamentally wrong genji is so unhealthy for the game heroes that never have to commit resources to get kills. why dont we give every body resets on eliminations

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Lol what? Huh??? Apparently heroes like genji never commit any resources to get kills but ok pal.

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